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https://w.atwiki.jp/hoot2ch/pages/258.html
game name SONIC THE FIGHTERS(ソニック・ザ・ファイターズ) /name driver type = "model2a" sega /driver options option name = "pcm_mix" value = "0x80"/ option name = "pcm_size" value = "0x800000"/ /options romlist archive = "schamp" rom type = "code" offset = "0x080000" epr-19021.31 /rom rom type = "pcm" offset = "0x000000" mpr-19022.32 /rom rom type = "pcm" offset = "0x200000" mpr-19023.33 /rom rom type = "pcm" offset = "0x400000" mpr-19024.34 /rom rom type = "pcm" offset = "0x600000" mpr-19025.35 /rom /romlist titlelist title code = "0x10" ADVERTISE[K.I.Y.O.] /title title code = "0x05" CHARACTER SELECT[Get into the Wave 2] /title title code = "0x07" GAME START[Are You Ready?] /title title code = "0x04" SOUTH ISLAND[Lovers] /title title code = "0x17" FLYING CARPET[Back to Soul] /title title code = "0x03" AURORA ICEFIELD[Black Bed] /title title code = "0x01" MUSHROOM HILL[Come on,Mr.Sonic] /title title code = "0x02" CANYON CRUISE[Blue Garden] /title title code = "0x16" CASINO NIGHT[Here We Go] /title title code = "0x0D" DYNAMITE PLANT[Try Again] /title title code = "0x11" GIANT WING[Fire Stone] /title title code = "0x0A" CHAOS EMERALD[Emerald] /title title code = "0x12" DEATH EGG S EYE[Never Let It Go] /title title code = "0x0F" DEATH EGG S HANGER[Hurry Up] /title title code = "0x18" MISSION COMPLETE[Egg s Fanfare] /title title code = "0x13" SUPER SONIC[Everything] /title title code = "0x0C" SONIC vs KNUCKLES[North Wind] /title title code = "0x0B" YOU ARE WINNER[Winner s Fanfare] /title title code = "0x15" NAME ENTRY[What s Your Name?] /title title code = "0x14" ENDING THEME[Take Me Away] /title title code = "0x08" CONTINUE /title title code = "0x09" GAME OVER /title title code = "0x00" CHARACTER SELECT[別バージョン] /title title code = "0x06" SUNSET TOWN[未使用曲] /title title code = "0x0E" CD未収録曲 /title /titlelist /game
https://w.atwiki.jp/starcraft2story/pages/30.html
ここを編集 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (BreakOut.jpg) MISSION OBJECTIVE Break open New Folsom Prison CREDIT REWARD 125,000 BONSU OPPORTUNITIES 50,000 + 実績 Breakout [15] Complete all mission objectives in the "Breakout" mission. ミッション 【Breakout】 中のクリア目標を全て達成せよ。 Cool Hand Tosh [10] Complete the "Breakout" mission without Tosh going below 100 life on Normal difficulty. ミッション 【Breakout】 難易度 "Normal" において、トッシュのライフが100未満にならずに達成せよ。 Jailhouse Rock [10] Complete the "Breakout" mission on Hard difficulty in less than 25 minutes. ミッション 【Breakout】 難易度 "Hard" を、25分未満で達成せよ。 ミッション・ブリーフィング ▽惑星(New Folsom) New Folsom prison is a notorious political prison where enemies of the Dominion are kept on ice. Its remote location and inhospitable landscape makes escape from the prison virtually impossible. ニュー・フォルソム収容所はドミニオンの敵が監禁されている悪名高い政治犯収容所である。遠く離れた距離と荒涼とした地形は、この監獄から脱走することを事実上不可能にしている。 ▽打ち合わせ Tosh New Folsom is ripe for the taking, man. Every voice that was ever raised against Mengsk is penned up inside those walls. ニュー・フォルソムは摘みとるのに適した頃合いだ。メンスクに抵抗するあらゆる声たちが、あの壁の中に閉じ込められている。 Tosh We let all them prisoners loose an' he'll never know what hit him. Just let me know when you're ready to pull the trigger. 我々は全ての囚人たちを解放するが、奴は何が起きてるか分からんだろうな。トリガーを引く準備ができたら教えてくれ。 ミッション選択シーン Raynor Where's Tosh? I thought he'd be here by now. トッシュはどこだ? 今時分はここにいると思ってたんだが。 Horner He already left the ship. I thought you -- 彼は船を降りましたよ。てっきりあなたが― <ビープ音> Horner Sir, we have an incoming transmission. It's highly encrypted. サー、通信が入りました。とても高度に暗号化されています。 Raynor Patch it through. 接続しろ。 <通信機にノヴァの映像がでる> Nova Well, well - the infamous Jim Raynor. My name is Nova. We should talk. まあ、まあ、悪名高きジム・レイナー。私の名前はノヴァ。話しがあるんだけど。 Raynor Now what would one of Mengsk's pet Ghosts have to say to me? おや? メンスクのいい子ちゃんのゴースト部隊が、俺に何の話しがあるんだい? Nova Tosh is lying to you. トッシュはあなたに嘘をついているわ。 Raynor Get Tosh on comms. I'm sure he's listenin' in anyway, encrypted or not. トッシュと繋げ。いつだって聞き耳立ててることぐらい、俺だって知ってるんだ。暗号化されてようと無かろうと。 <通信機にトッシュの映像がでる> Tosh We Spectres be the future! You just couldn't handle it, little girl. スペクター達の未来のために!丸め込むことはできないぞ、お嬢ちゃん。 Nova Every Ghost that became a Spectre has gone on a psychotic killing spree. The ones I've captured are held in New Folsom. スペクターになったあらゆるゴーストが、猟奇的な殺戮をするようになってるの。私が捕まえたのは、ニュー・フォルソムにいた奴だった。 Tosh Don't listen to her brother. Help me bust the Spectres from New Folsom, and we'll bring down Mengsk together! その女の言葉を聞くな、兄弟。ニュー・フォルソムからスペクターを解放するのを手伝ってくれ、そして一緒にメンスクを打ち破ろう! Nova Tosh wants to reactivate his Spectre buddies using the substances you helped him collect. トッシュはあなたが集めた薬物を使って、スペクター部隊を復活させたがっている。 Nova New Folsom is full of psychopathic killers. Do you really want to release them into the galaxy? ニュー・フォルソムは精神異常の殺人者でいっぱい。そんな奴らを、本当にこの宇宙にばらまきたいの? Tosh I be helping you against Mengsk, and my people will too. She won't even join you. 俺はメンスクに抵抗するあんたを助けよう、俺の部隊もだ。なのにこの女はそうじゃない。 Nova He's a psychotic time bomb. He'll be on your side right up until he puts a knife in your back. 彼は精神異常の時限爆弾よ。あなたの背中にナイフを突き立てるまでは、あなたの味方でいるでしょうね。 Tosh This be the moment of truth. Make your choice. 正念場だな。どちらかを選べ。 ▽HELP TOSH Help Tosh break into New Folsom Prison and free the spectres held inside. Tosh will remain with you for the rest of the campaign, training spectres for your use. トッシュを助けてニュー・フォルソム収容所を破り、中に囚われているスペクター達を解放します。トッシュは残りのキャンペーンの間ずっと残留し、あなたのためにスペクターを訓練してくれます。 Spectre Infiltration unit. Can use Ultrasonic Pulse and Cloak abilities. Can also call down Tactical Nukes. スペクター 潜入ユニット。超音速パルスとクローク能力を使うことができます。また戦術核を要請することもできます。 Ultrasonic Pulse Stuns enemy units in target area for a short time. 超音速パルス 指定エリアの敵ユニットを短時間スタンさせます。 Cloak Conceals the Spectre. A cloaked Spectre can only be attacked when revealed by detectors or effects. クローク スペクターの姿を隠します。クローク状態のスペクターはディテクターに発見された場合、もしくは範囲ダメージでしか攻撃を受けません。 Tactical Nuke Calls down a Tactical Nuke at target location, dealing massive damage in a large radius. 戦術核 指定位置に戦術核を要請し、広範囲に壊滅的なダメージを与えます。 【ミッション開始シーン】に続く ▽HELP NOVA Help Nova destroy the spectre training facility on Avernus Station, ending the threat of psychotic rampages by rogue spectrres. Nova will teach you how to train ghosts, but she won't join your cause. ノヴァを助けてアヴェルナス基地のスペクター訓練施設を破壊し、狂ったスペクターくずれ達が暴動を起こす恐れを排除します。ノヴァは見返りにゴーストを訓練する方法を教えてくれますが、あなたの仲間にはなりません。 Ghost Infitration unit. Can use Snipe and Cloak abilities. Can also call down Tactical Nukes. ゴースト 潜入ユニット。狙撃とクローク能力を使うことができます。また戦術核を要請することもできます。 Snipe Snipes an enemy unit, dealing 45 damage. 狙撃 敵ユニット一体を狙撃し、45ダメージを与えます。 Cloak Conceals the Spectre. A cloaked Spectre can only be attacked when revealed by detectors or effects. クローク スペクターの姿を隠します。クローク状態のスペクターはディテクターに発見された場合、もしくは範囲ダメージでしか攻撃を受けません。 Tactical Nuke Calls down a Tactical Nuke at target location, dealing massive damage in a large radius. 戦術核 指定位置に戦術核を要請し、広範囲に大ダメージを与えます。 【GHOST OF A CHANCE】へ ミッション開始シーン Raynor You should have told me what you were really planning, Tosh. あんたが本当の狙いを話してくれればよかったんだがな、トッシュ。 Raynor But I'll take your word over a Dominion assassin's any day. だが俺は、ドミニオンの殺し屋の言葉よりは、いつでもあんたの方を信じるぜ。 Raynor We've come this far together - may as well see it through. 俺たちはここまで一緒にやってきたんだ、状況はよく見えるってもんだ。 Nova You've made a poor choice, Mr. Raynor. がっかりだわ、レイナー。 <ノヴァ、通信を切る> Tosh I knew I could count on you, brother. Now let's go and bust open New Folsom! あんたが頼りになると分かってたよ、兄弟。じゃあ、ニュー・フォルソムの解放といこうか! Tosh Uploading New Folsom data now. Feast your eyes on this, brother. ニュー・フォルソムのデータをアップロード中だ。これは眼の保養になるぜ、兄弟。 Raynor They're locked down tight. Nova must have tipped them off. We're gonna need an army to break into that place now. やつらは随分密集してるな。ノヴァが助言したに違いない。あそこを突破する軍隊が必要だな、こりゃ。 Tosh Even an army couldn't get you in there. But one man - one Spectre in the right place - can find a way in. どんな軍隊でもそれは無理だ。だが一人なら、一人のスペクターなら、突破口を見つけることができる。 (別案)どんな軍隊でもそれは無理だ。だが一人の、たった一人のスペクターで、突破口を見つけることができる。 Raynor Then our progress is all up to you, Tosh. I'll push my boys as hard as I can, but they're gonna need your help to gain ground. 俺たちは準備万端だ、トッシュ。兵士を出来る限り突っ込ませるが、陣地確保にはあんたの助けが必要だ。 Tosh Sure. You sit back this time. I'll take the lead and clear the way. Just keep sending troops to keep the pressure on, an' I'll do the rest. ああ、今回は椅子にでも座っててくれ。俺がリードし、道をひらく。ただ兵士を送り込んでプレッシャーをかけ続けてくれればいい、残りは俺がやる。 Horner There are two cell blocks containing military prisoners outside the main compound. If we break those open, we could probably count on help from the inmates. 主収容所の外に囚人兵を収容した2つの独房棟があります。それらをこじ開ければ、囚人の助けを当てに出来るかもしれません。 Tosh What else? 他には? Horner There's a Dominion base right by the main prison entrance. Take that out and the guards will retreat. ドミニオンの基地が、主刑務所の入り口近くにあります。それを排除すれば、ガードも撤退すると思われます。 Horner The prisoners can handle it from there. あとは囚人たちが何とかするでしょう。 Raynor Alright Tosh, you ready for this? よーし、トッシュ、準備はいいか? Tosh I been waitin' a long time for this. I'm ready. 俺は長い間、この時を待っていた。準備は整ってる。 <ロード画面> Be cautious around Missile Turrets and Ravens they can detect Tosh, enabling their allies to attack him. ミサイルタレットとレイヴンに注意しましょう。これらはトッシュを検知するので、他の敵も彼を攻撃できるようになります。 ミッション中 Tosh With my cloaking abilities, I can take out all these guards. They'll never see me. 俺のクローキング能力があれば、ここら全ての防衛を排除できるぜ。奴等に全く見られることなくな。 [Tutorial] Detectors - Missile Turrets and Ravens can detect Cloaked units and make them susceptible to attack. Destory the Detectors to remain cloaked and unseen. ディテクター ミサイルタレットとレイヴンはクローク状態のユニットを検知し、攻撃可能な状態にしてしまいます。ディテクターを破壊して見えない状態を保ちましょう。 Tosh I can use a psionic explosion to take out groups of marines. A little trick I call mindblast. サイオニックエクスプロージョンを使えばマリーンの集団をお片づけ出来るぜ。ちょっとした奇術で、俺はマインドブラストと呼んでるがな。 [TIPS] New Ability Mindblast - Tosh can use his Mindblast to create a psionic explosion at a target location, damaging and stunning enemy units within a large area of effect. Great for helping to take out groups of Dominion Marines. マインドブラスト トッシュはマインドブラスト能力を使って指定位置にサイオニックな爆発を引き起こし、広範囲の敵にダメージを与えると共にスタンさせることができます。ドミニオンのマリーンの集団を片付けるのに非常に便利です。 <ミサイルタレット発見> Tosh That Turret across the bridge. 橋の向こうにミサイルタレットだ。 Tosh It can see me, and alert its allies if I get too close, even with my stealth. 俺がステルス状態でもあれは俺を見つける事ができるし、あまり近付くと味方に警報を出してきやがる。 [TIPS] New Ability Psi Shield - Psi Shield can be used to mitigate damage while Tosh is Detected. サイ・シールド トッシュが発見されている状態のときに受けるダメージを軽減するには、サイ・シールド能力が使えます。 Raynor Hang in there Tosh. My boys are movin' in to back you up. トッシュ頑張ってくれ。こちらの者達がそちらを掩護しに向ってる。 Tosh Remember - just keep sending in troops and I'll do the rest. 忘れるな―兵士を送り続けてくれるだけでいい。後は俺がやる。 <北東拠点制圧> Raynor Good work, Tosh! We're pushing on toward the front line. よくやった、トッシュ!こちらは前線を押し上げたぞ。 Tosh When I need energy I can use Consumption to get more. I just steal a little life from an ally. 俺が使う事のできる以上に消費エネルギーが欲しい時はだ。味方からちょいとライフを頂くぜ。 (別案)もし俺がエネルギーを必要としているときは、『コンサンプション』を使って更に得ることができる。味方からちょいとライフを頂くぜ Tosh The more life they have, the more energy. It don't hurt. Much. より多くライフをそいつらが持ってりゃ、より多くのエネルギーになる。痛かないぜ。ま、ちょっとは覚悟しろ。 [TIPS] New Ability Consumption - Tosh can use his Consumption ability to psionically drain Life from friendly targets and convert it into Energy. You will get most effect by using Consumption on units with lots of Life. 吸収 トッシュは吸収アビリティを使って、味方ユニットから超能力的にライフを吸い取り、自分のエネルギーに変えることができます。ライフの多いユニットに対して使うと最も効果を発揮できます。 <牢1箇所目:発見> Horner Tosh, you're nearing the first military cell block now. Releasing the prisoners might buy us some allies. トッシュ、お前は1つ目の軍の独房エリア近くにいるぞ。囚人を解放して、幾らか味方に引き込め。 <牢1箇所目:制圧> Raynor Nice work, Tosh, freeing those prisoners will really help us out. よくやったぞ、トッシュ。自由になった囚人達はこちらの助けになってくれる筈だ。 <牢2箇所目:発見> Horner You're close to the second military cell block, Tosh. Feel like making some new friends? 2つ目の軍の独房エリアに近付いているぞ、トッシュ。新しいお友達ができそうじゃないか? Raynor Don't you worry about us, Tosh. We'll keep 'em busy while you free the prisoners! こちらは気にするな、トッシュ。お前が囚人を解放してる間こちらは、そいつらを保護している。 <牢2箇所目:制圧> Raynor Now those boys are free we can bust this place wide open, great job, Tosh! これであいつらも解放された。俺らはこの場所を広く使えるってわけだ。よくやった、トッシュ。 <主目的地点前線に到達> Raynor We're rollin' now! Keep 'em busy while we establish our forward position! さあかかれ!こっちが前線を築くまで連中を釘付けにしとくるんだ! <戦術核の準備完了> Raynor Tosh, we've got a Nuke ready for launch. Paint a target! トッシュ、こちらは核の発射準備が出来ている。目標を照射してくれ! Raynor Just don't call the strike in too close. ただあんまり近くでは呼ばないようにな。 <敵主基地を制圧> Nova You just unleashed a nightmare on all of us, Raynor! Heaven help you now. あなたは私達みんなにとっての悪夢を解き放ったのよ、レイナー!せいぜい天に祈ることね。 Tosh And the walls come tumblin' down! Be free my brothers and sisters! Your new life awaits! (laughs) 壁が崩れたぜ!自由だ、わが兄弟姉妹たちよ!新しい人生が待っているぞ! ミッション達成後 シネマ【A BETTER TOMORROW】挿入 HYPERION CANTINA 12 48 - Shipboard Time ハイペリオン酒場 12 48 - 船内時間 ▼Armory ▽Spectre 一覧でまとめ予定? ▽Swann Swann That Tosh character gave me the data for buildin' more Spectre gear. You sure we can trust that guy? I heard he was into brainwashing or something. あのトッシュとかいう奴がスペクター用装備をもっと作るためのデータをよこしたんだよ。なあおめえ、あいつ信用できんのかい?あいつ洗脳とか何とかが好きだって聞いたが。 Raynor Tosh can only recruit volunteers to become Spectres. That's the deal. He works 'em hard so they won't go off the rails when they get their full Spectre powers. No brainwashing involved. トッシュはただ義勇兵を雇ってスペクターにしてるだけだよ。そういう取引だ。連中がスペクターのパワーをフルに手に入れても道を踏み外さないよう奴が手綱を握る役目だ。別に洗脳なんかじゃない。 Swann [Happy 50]Good to know. Wouldn't want any of those freaks running loose causin' trouble. [/Happy]Aside from Tosh, that is. それならよかった。あんな変態連中を野放しにしてトラブル起こされるのはごめんだからな。トッシュは別にしても。 ▼Bridge ▽Horner Raynor Most days... I don't even know what I'm doin' anymore. Just chasing my damn tail. ここんとこずっと…俺は自分が何をやってるのかわからなくなってる。ただ自分の尻尾を追っかけてるだけだ。 Horner No. We've followed your lead from the start. It's your sense of justice that's kept us on this road. いいえ。我々は初めからあなたの指揮に従ってきたのですよ。あなたの正義感が我々を導いてくれたんです。 Raynor Matt, my interest in justice burned out a long time ago. I've spent my whole life fighting; I've killed, I've ordered good men to their deaths - and for what? マット、俺の正義感なんてずっと昔に燃え尽きちまったよ。俺は戦いだけに人生を使ってるんだ。俺が殺す、善い奴等に命令して死なせる―それが何になる? Raynor (beat) Finishing this thing with Mengsk... it's all I have left. It's guys like you that'll build something better after all the smoke clears. メンスクの件を終わらせる…それが俺に残ってる全てだ。煙が晴れたあと、何か善いもんを作り上げるのはお前みたいな奴等の役目さ。 Horner That's because you gave us something to believe in, sir. I'll never give up the fight. That's a promise. あなたが信じるに足るものを与えてくれたからこそですよ、サー。私は決してこの戦いを諦めません。約束します。 ▼Cantina ▽Tosh Raynor I took a big chance with you and your Spectres, Tosh. I hope Nova wasn't right about you. 俺はあんたとあんたのスペクターに賭けたんだ、トッシュ。ノヴァの方が正しかったなんてことがないことを祈るぜ。 Tosh Don't go believing that little girl's lies. The Spectre procedure affects everyone differently, but we're all still human. あのお嬢ちゃんの嘘を信じたりするな。スペクター処置が与える影響は人によって異なるが、俺達は依然みんな人間だ。 Tosh It's our choice whether to become Spectres - not hers, not yours and not Mengsk's. Choice be the only true freedom anyone gets. スペクターになるかどうかは俺達が選ぶんだ。あの女でも、お前さんでも、メンスクでもない。選択こそ誰もが持つ真の自由だ。 Raynor But can I trust 'em? Can I trust you? だがあいつらを信用できるのか?お前を信用できるのか? Tosh Don't you worry none. We'll fight for you right to the end. All my brothers and sisters - we owe you everything. 心配は要らん。俺達は終わりまでお前と共に戦う。俺の仲間達みんなだ―俺達はお前にあらゆる借りがあるんだ。 ▽Tychus Raynor Thought you'd want to hear - Tosh has officially thrown in with our little revolution. He's gonna lend us his Spectres to help out. 気になってるだろうから言っとくが―トッシュは正式に俺達の革命ごっこの仲間に入ったぜ。スペクターを俺達に貸してくれるとさ。 Tychus You sure got a soft spot for wayward psychics, Jimmy. Settin' those freaks loose ain't smart. Ol' Mengsk had 'em locked up for a reason. あのわがままサイキックの弱みを握ったってわけかい、ジミー。あの手の狂人を野放しにしとくのはいい手じゃねえからな。メンスクの爺が奴等を閉じ込めといたのも道理ってわけだ。 Raynor Mengsk locked 'em up because they were just weapons to him. They deserve a shot at livin' their lives outside of a cage... just like anyone else. メンスクが奴等を閉じ込めてたのは単にあいつにとっての武器だったからさ。生きてるうちにカゴの外でぶっ放す権利くらい奴等にだってあるだろう…他の連中と同じようにな。 ▽News(ミッションMEDIA BLITZ達成による変化なし) +++ NEW FOLSOM PRISON BROKEN OPEN +++ HUNDREDS OF INMATES FREED +++ LATER, UNN SPECIAL REPORT INMATE-PROOFING YOUR HOME +++ REBEL JIM RAYNOR INVOLVED +++ THIS IS UNN WITH DONNY VERMILLION +++ KYLA VELASSI RELEASED FROM REHAB. VELASSI I'M BACK! +++ +++ ニューフォルソム収容所破られる +++ 囚人数百名脱走 +++ このあとUNN特別ルポ 囚人から家を守るには +++ 反乱者ジム・レイナー関与? +++ UNN、ドニー・ヴァーミリオン +++ カイラ・ヴェラシ、リハビリから復帰「帰ってきた!」 +++ Vermillion Breaking news. Reports coming in today suggest -- what's that? We're going to Kate? But I -- 速報です。本日入ったばかりの報告によると―なんだって?ケイトに回す?いやまだ私の― Lockwell The Dominion's highest-value prisoners are loose tonight after a daring raid broke open New Folsom prison. Dominion Security Forces are on high-alert, as some of the prisoners were former members of Project Shadowblade, which we've discovered to be a subversive off-shoot of the Dominion's Ghost program. A number of political dissidents were also freed during the attack. 大胆な襲撃によってニュー・フォルソム収容所が破られ、ドミニオンの最重要犯罪囚人たちが今夜脱走しました。ドミニオン治安局は厳戒態勢にあります。というのも囚人の中には元「プロジェクト・シャドウブレイド」、これは我々の調査によればドミニオンのゴースト計画から派生した危険なプロジェクトのようですが、その関係者達が含まれているからです。また多数の政治犯達もこの襲撃で逃亡しました。 Vermillion Do we know who did this Kate? Was it Raynor's Raiders? 誰がやったのかは明らかなのですかケイト?レイナーズ・レイダーズですか? Lockwell The evidence we have suggests it was, Donny. 我々がつかんだ証拠によると、そのようです、ドニー。 Vermillion There you have it, Jim Raynor making our world just a little more dangerous tonight. From the UNN studios on Korhal, I'm Donny Vermillion. お分かり頂けたでしょうか、ジム・レイナーは今夜我々の世界をいっそう危険なものにしてくれたようです。コーハルのUNNスタジオから、ドニー・ヴァーミリオンでした。 Raynor More dangerous for the real bad guys, Donny. You should be worried... 真の悪にとって危険になったのさ、ドニー。心配しといた方がいいぜ。 ▽Prison Breaker 【Trophies】参照 ▼Laboratory ▽Hanson Hanson Jim, I've been investigating the claims that Nova made about Spectres turning into psychotic killers. ジム、スペクター達は猟奇殺人者になるとノヴァが言っていたけれど、そのことについて調べてみたの。 Raynor So what did you find out? それで何がわかった? Hanson Honestly, there's no evidence that Spectres are any more prone to aberrant behavior than ordinary people. 正直に言って、スペクターが普通の人々よりも奇行に走りやすい傾向を示すという証拠はないわね。 Hanson A sudden increase in psionic ability could induce a psychotic break, but Spectres aren't the monsters we were led to believe. Nova lied to us. サイオニック能力の急激な上昇は確かに精神的な発作を引き起こすかもしれない。でもスペクターは私達が聞かされていたようなモンスターではないわ。ノヴァは嘘をついたのよ。 ここを編集
https://w.atwiki.jp/protot/pages/58.html
ストーリーの翻訳>10.THE ALTERED WORLD ■Part 23 http //www.youtube.com/watch?v=gpy4SsUk1Qc feature=related ■Part 24 http //www.youtube.com/watch?v=S1ejQ1c490Y feature=related ■Part 25 http //www.youtube.com/watch?v=n-4DTBc9eKk feature=related ■Part 26 http //www.youtube.com/watch?v=c2EypsnRBOc feature=related 字幕抽出済 このPROTOTYPEプレイ動画シリーズには字幕が出ているので、 時間がある人は少しでもいいので英文を載せていってください。 書式が分からない場合はベタ書きで構いません。 (特に重要でなければムービー部分だけで構いません) Dana's Safe House - Midtown West WEB - Brian Zermeno WEB - Cptn Derrick Kaufman BRING McMULLEN TO THE SITE 10.THE ALTERED WORLD [変えられた世界] Dana s Safe House - Midtown West DANA MERCER I think I might be able to get you colose to McMullen. もしかしたら、McMullanに近づけるかもよ。 DANA MERCER The news has been showing an endless loop of BLACKWATCH Scientific Teams turning up at Hives. ここ最近、ニュースはBlackwatch化学班がハイヴに現れたことばっか延々垂れ流してる。 DANA MERCER Those teams have to be working for McMullrn, right? こいつら化学班はMcMullenのために働いているはず、でしょ? DANA MERCER If they are, then once of them has got to know how to get to him. もしそうなら、そのうち誰かはヤツへの連絡手段を知ってるはず。 DANA MERCER Get into one of those areas and draw McMullen in. どれかの調査区域に潜り込んで、McMullenをおびき出すのよ。 ALEX MERCER McMullen is the key to all of this. McMullenがこの全ての鍵だ。 WEB - Brian Zermeno Injecting it into chimps - this was CARNIVAL I, you understand. We got amazing results. チンパンジーにそれを注射すること。これはCARNIVAL Iだった。わかるだろう。我々は驚くべき結果を得た。 Boosted intelligence, increased strength. We were all expecting something pretty dramatic in Hope right after we introduced CARNIVAL II. 知能が増幅され、筋力も増えた。我々は皆、CARNIVAL IIを注入した後、希望としてさらに劇的な変化が起こるをすると予想していた。 What happened? 何かおこったのか? Heh -- nothing. いや・・何も。 WEB - Cptn Derrick Kaufman The outbreaks seem to be centered around these areas. The focus, as we ve seen, seem to be these buildings. 集団感染の発生は、このエリアの中心にあるようだ。我々が見てきたように、感染源はこのあたりの建物のようだ。 Secure all marked areas for possible insertion of Director McMullen for direct study. He won t touch down until all sniffers read nominal, and make sure none are destroyed. 研究の指導のためにMcMullan所長が立ち入る可能性のある全てのエリアを確保せよ。彼は全ての(侵入)探知機が正常であり、何も破壊されていない事を確認しないと着陸しない。 Engagement Protocols? エンゲージメント(戦闘、交戦)プロトコルって? Anything it takes to clear the ground. When it s all all-clear, sound off. 地上から敵を排除するものよ。すべてが警戒解除されたら静かになるわ。 BRING McMULLEN TO THE SITE ALEX MERCER McMullen s not going to show in an area with such high readings. McMullanは高い数値を示すエリアには現われない。 ALEX MERCER Sites clear sir. What is your E.T.A? 排除完了しました、博士。そちらの到着予定時刻は? DR. MCMULLEN OK, people - we re clean across the board. McMullen inbound. いいぞ諸君。全面的に問題なしだ。降りるぞ。 BLACKWATCH TRANSPORT PILOT Taking us out, hold on, we re moving. 我々は離脱する。掴まって下さい。移動します。 ALEX MERCER McMullen s gone! Son of a bith! McMullenの野郎行っちまいやがった! クソッタレ! NEXT>11.ERRAND BOY
https://w.atwiki.jp/cerulidatafile/pages/804.html
Fury Fighter ドラゴンボールが題材の"THE KING OF FIGHTERS 98 ULTIMATE MATCH ONLINE"。 Monster Mega Evolutionなどと同じ開発元の作品で、例にもれず本家UMOLに近い機能を続々とリリースしている。 キャラクターグラフィックは「ドラゴンボール ゼノバース」シリーズからの流用。 キャラクター一覧 キャラクターテンプレ
https://w.atwiki.jp/warband/pages/254.html
str_rumor_talki_heretics_1|he heard from a Barclay trader, whom he met in Javiksholm, that they burn Heretics at the stake there. Some of them are reputed to be Knights of the Dawn gone bad! str_rumor_talki_heretics_2|he said that a Fierdsvain abbot told him that the Heretic goddess, Erida Occisor, grows in power with every human sacrifice given her by her priests. str_rumor_talki_heretics_3|he saw a man who was unmistakably a Heretic priest. He briefly spoke to a couple of urchins, handed them some coins and the urchins promptly scarpered off. str_rumor_talki_heretics_4|he was told by a prisoner, a Vanskerry Raider, that the Heretics are terrifying the whole Fierdsvain. They are taking peasants from all the villages and sacrificing them to their Dark Goddess. str_rumor_talki_heretics_5|he said that a Nal Tar horse merchant told him that he found a dying Turkmani on the way here. He was missing an arm, and lay dying. He said something called Eyegrim the Devourer had ripped off his arm and eaten it before his very eyes! str_rumor_talki_heretics_6|he said he had talked on the road with a wandering traveller, who told him that the Knights of the Dawn have dispatched a Paladin to Pendor to help fight the Heretics. He is reputed to be a formidable fighter. str_rumor_talki_heretics_7|he heard from a farmer in the Fierdsvain that they have to guard their graveyards now, so the Heretics do not raise their buried relatives to swell their numbers. str_rumor_talki_heretics_8|he came across two women, one of whom was in shock and seemed oblivious to her surroundings. The other one told him that a Knight of the Dawn had rescued them from a horrible fate at the hands of Death Worshipers. str_rumor_talki_heretics_9|he heard two sellswords complaining that the Heretics have demons amongst them, which are almost impossible to kill. They are filthy undead things, with decaying faces. One said to the other that he could smell them well before he saw them. How revolting! str_rumor_talki_heretics_10|he heard from a merchant that the corpses he saw on the road to Janos had been gnawed and the marrow sucked right out of the bones. The Koningur is trying to quash the rumor, but it is all over the markets now. str_rumor_talki_heretics_11|he overheard a merchant in the Windholm market say that a Heretic Confessor had been seen outside the city gates. The confessor was offering a reward for knowledge of the whereabouts of one {playername}. str_rumor_talki_heretics_12|he overheard talk between an ugly old woman, probably the madam of a brothel, and a hooded man, who was most likely a Heretic Priest. He told the old bird she had best come up with more girls for the Solstice sacrifices, or she would assuredly regret it. str_rumor_talki_heretics_13|he heard from one of the caravan guards, in the alley behind the market, that the Heretics have just killed another Caravan Master, and taken his guards and apprentices for sacrifice. One lucky apprentice managed to get away and reported the ambush. str_rumor_talki_heretics_14|he heard from a Barclay historian, currently lecturing in the Abbey at Valonbray, that the Heretics were originally saintly priests, until they were lured into worship of the Dark Goddess. They are spreading all over Pendor now, and a certain danger to all travelers. str_rumor_talki_heretics_15|he heard from a farmer in the Valonbray market that the Heretic goddess has our poor Thallo Ver Shures on the run. Pity, she is a kind little goddess, for all she runs starkers through the fields waving flowers. str_rumor_talki_heretics_16|he swears the Heretics have portable altars, so they can instantly sacrifice their captives on the spot! What is Pendor coming to, that murdering perverts like the Heretics roam free, killing at will?! str_rumor_talki_heretics_17|he heard about a group of Fierdsvain Maiden Cavalry partying in the Javiksholm tavern. The innkeeper told him he overheard them say that the Heretics are ferocious fighters, though they fill their ranks with outcasts and other rabble. The lassies seemed a mite fearful, which surprised him. str_rumor_talki_heretics_18|he said that one of the wharf traders, an old friend of his, is bemoaning the fact that his business is down, because the Barclay traders do not come so often to Pendor these days. He says they are afraid of those roving bands of Heretics. str_rumor_talki_heretics_19|he said that the innkeeper in Valonbray overheard a thinly-disguised Heretic priest say that he was most annoyed at the number of potential sacrifices killed fighting, rather than merely stunned by his men. He threatened to sacrifice his own men if they do not do better. str_rumor_talki_heretics_20|he said that he ran into a Squire in service to a Knight of the Dawn. The Squire confessed that he wept at their discovery of the bodies of dozens of young girls, lying next to a Heretic altar. Their hearts had been torn from their breasts. He and the Knight hunted down and slew every last one of the evil perpetrators, but he still has nightmares about the girls. str_rumor_talki_heretics_21|he saw a Heretic Confessor threatening a hooded man in the alley behind the castle. He said the man was so affrighted that he pissed himself, all the while bowing, scraping and pleading for another chance. str_rumor_talki_heretics_22|he heard that the Windholm armorer is turning a pretty penny making armor for the Heretics on the sly. It is also rumored he gave that nagging wife of his to them for sacrifice, as she has not been seen for some weeks. str_rumor_talki_heretics_23|he overheard a terrified woman, pleading frantically with the city guards for help in finding her teenage daughter. Her daughter was friends with three boys who were rumored to belong to some sort of coven. All of them had disappeared without a trace. str_rumor_talki_heretics_24|he said that he overheard an armsman talking about a battle his troop fought with the Heretics. He said that some of them were as skilled as any Knight he had seen in a tournament. str_rumor_talki_heretics_25|he saw two men, in skull-emblazoned livery, sneak over the castle walls, dragging a bound man with a sack over his head. Before he could raise an alarm, the two Heretics had fled. str_rumor_talki_vanskerry_1|he heard one of the Fierdsvain Lords say that the Vanskerries want the Lords to join them in overpowering Pendor. My opinion is that the Lords have grown too soft for that. str_rumor_talki_vanskerry_2|he said a trader friend of ours, Gunnar of Valonbray, says his cousin, a Vanskerry Raider currently locked in the local dungeon, claims a powerful Vanskerry Jarl plans to bring a large army into Pendor. str_rumor_talki_vanskerry_3|he said he was looking to buy some slaves from Ramun and heard from one Vanskerry galley slave that the Vanskerry Raiders think Pendor is ripe for the picking. str_rumor_talki_vanskerry_4|he heard a merchant from Windholm say that after he finished his business in the market, he took a short cut through an alley, and observed a tall, blonde man, obviously a Vanskerry Jarl, threatening the Valonbray horse merchant with death, if he did not produce better details about Valonbray's defenses. str_rumor_talki_vanskerry_5|he said that local rumor has it that a cousin to Inar Hairybreeks, son of his own old auntie, is amongst the latest Vanskerry Raiders captured. He is trying to persuade the Koningur to release him. He will not have much luck there! str_rumor_talki_vanskerry_6|he heard in the Windholm market that the Vanskerry raids are on the increase because the Pendor pickings are so profitable for the Raiders. They raided Jayek again yesterday. str_rumor_talki_vanskerry_7|he said his informant overheard some Barclay merchants talking in Windholm. They say their profits are down considerably because the caravans coming to Windholm from Ravenstern get raided too often and they cannot get enough goods. str_rumor_talki_vanskerry_8|he heard some farmers complaining over their ale in the Valonbray tavern. They say it simply is not worth farming these days, what with raids taking all their harvested crops before they can get them to market. str_rumor_talki_vanskerry_9|he heard the lord say that, if rumor does not lie, all the Fierdsvain towns have been infiltrated by Vanskerry agents posing as Fierdsvain merchants! Unbelievable! str_rumor_talki_vanskerry_10|he said the foreign Jarls claim that all the Fierdsvain belongs in truth to Vanskerry, and should be under their rule, since it was conquered and settled by Vanskerry Raiders. str_rumor_talki_vanskerry_11|he overheard some captured Vanskerry Raiders, en route to the slave pens, laughing about how they would have their revenge on the Fierdsvain shortly, though they did not go into detail about what is planned. str_rumor_talki_vanskerry_12|he heard a man, who claimed to be an escaped Vanskerry captive, say there is a plan afoot to free all the Raider prisoners. That's all he overheard, and I don't know how much credence to give the story. str_rumor_talki_vanskerry_13|he heard Thomas of Rane, a trader from Ravenstern, tell of a narrow escape. His caravan hired scouts, and their outriders ran into a good-sized pack of Vanskerries. The Raiders killed all the scouts while the caravan ran for it. str_rumor_talki_vanskerry_14|he told me an acquaintance of his said he could scarce credit what he overheard some sailors say in the Valonbray tavern. These more frequent raids are supposedly intended to soften up the Fierdsvain in advance of full-scale Vankserry invasion! str_rumor_talki_vanskerry_15|he said Thomas of Rane, a merchant friend of his, says the Ravenstern merchants are speaking of hiring a mercenary troop to protect their caravans to the Fierdsvain towns. str_rumor_talki_vanskerry_16|he said he heard from one of his friends, cousin to a Vanskerry, that their god, Haf Sigla, sends them winds blowing in the direction of Pendor to aid their longboats in sailing here. We need a god to send winds that blow in the opposite direction! str_rumor_talki_vanskerry_17|he heard an interesting explanation of the reason behind the Vanskerry raids. Apparently, if they do not raid, they have no means of support. They are unable to farm their own cold land, so they live off the food they steal. str_rumor_talki_vanskerry_18|he said his grandfather came here as a Vanskerry Raider and married a Fierdsvain farm lass. Vanskerries love our rich farmland here because they have none of their own back home. str_rumor_talki_vanskerry_19|he said he did not know if he should pass this on or not, but anyway talk amongst some of the Fierdsvain geezers is that the Vanskerries think that life in Pendor has destroyed their cousins' strength and turned them soft and luxury-loving. str_rumor_talki_vanskerry_20|he told me a shocking story! A Caravan Master said that his group passed a pack of Vanskerry Raiders abusing some peasant women they'd kidnapped in a raid. str_rumor_talki_vanskerry_21|he heard an amusing story about the Vanskerry Raiders from the bookseller. He said they raided a Sarleon caravan carrying ale and drank it up on the spot. One of their captives got loose, tied them up and castrated every drunken one of them! str_rumor_talki_vanskerry_22|he said one of the Vanskerry Jarls claimed to own a powerful, magic axe that could cut through the strongest armor. str_rumor_talki_vanskerry_23|he said that all the women taken by the Vanskerry Raiders, and many of the men, end up as thralls in the North. What a terrible fate! str_rumor_talki_red_1|he saw two men talking in an alleyway. He could not hear what they said, but one passed a packet, and they parted with a complicated series of hand gestures. As they left, one of them dropped a red leather glove. Watching them walk away, he was careful not to pick it up. str_rumor_talki_red_2|he spoke to a slaver last week. It appears that well-trained soldiers have become the slave of choice on the market, because that seems to be all they are interested in purchasing. That is odd, as high-end soldiers usually make poor galley slaves. One loose chain and they kill their owners! str_rumor_talki_red_3|he heard two badly disguised Brotherhood bullyboys talking in the tavern last night. Someone is disrupting their harvester gangs. He did not hear the whole discussion, but the name {playername} was bandied about quite a bit. str_rumor_talki_red_4|he told me that・oh, damn. It is you! Listen, {playername}, you need to・no, never mind how I know you. Just get out of town. The Brotherhood are crawling all over this place, and they are aiming for one target You. Someone is paying top dollar. Now go. You never saw me. str_rumor_talki_red_5|he found out that the Brotherhood are angling to get into the weapons trade. They already have the slave market tied up, mostly because it is distasteful. But weapons? That is a new direction for the boys in red, and if they know something we are unaware of・well, I would sleep light, were I you. str_rumor_talki_red_6|he heard from the guild master that the blacksmith got visited by the rouge stooges last night・seems he decided not to pay for his new 'apprentice'. Claimed the boy simply dropped in on him and wanted a job. Poor, dumb bastard. They broke his hammer-hand. str_rumor_talki_red_7|he saw it plain as day. Three bloodyboys beating up a shopkeeper on the steps of his own house! And the town guards・did they do aught to help? No, they walked right on past, as blind as men can be paid to be. Nobody even trusts the sheriff in this town any more. str_rumor_talki_red_8|he said to me I should never be late in paying the guards, and here I am thinking I must have hired security in my sleep, right? But no, he was talking about the Reds! I left Ethos to get away from those dogs・and here they set up shop in my own bloody courtyard. A man never wins with those gits. str_rumor_talki_red_9|he noticed a certain, well, preference, shall we say. With the slavers. They have all gone from nice docile galley-strokers to myrmidons. Suddenly soldiers are pulling top dollar. Listen, friend. Those Reds? They know all the folks who know. They are moving mercenaries, plain and simple. What does that tell ya? str_rumor_talki_red_10|he knows some folks on the inside at the Brotherhood. Worst infighting he has ever seen. They like to act all organized, but when was the last time you saw more that a couple of them together? That is purely because they cannot stand each other! Bloody taffers hate themselves as much as we do! str_rumor_talki_red_11|he overheard a Buyer in the tavern talking to a bounty hunter. Apparently someone is rather keen to buy a slave named {playername}. The price mentioned was pretty steep. On the other hand, I hear {reg63?he she} captains an adventuring company. Fat chance of the Reds tackling that, eh? str_rumor_talki_red_12|he said he told the butcher that the Brotherhood act all big here in the safety of the city, but out there? They are so much fodder, scrabbling for a few farmer captives. They just cannot cooperate enough to pose a threat. Next day, his house burns down. What did we learn? The butcher is a snitch. str_rumor_talki_red_13|he saw a bounty hunter with a line of slaves. Sorry looking sods they were, too. All stumbling and weak, unfed for days most likely. Perfect galley-fodder, they was. And the ruddy bugger turns them away. Said he had no room in the pens for low rent strokers. What, did the galleys all sink? str_rumor_talki_red_14|he heard from the guildsman that two of the Brotherhood houses are feuding. Three men have been found killed in・ creative fashion. And two more are missing. This is better than the arena! I would place bets, but the bookies are all Reds! str_rumor_talki_red_15|he said the boys in red had been over to the granary. Seems they decided the price there was too low, and needed doubling. Like they would know! They are just spooked because that caravan got whacked by the bloody snake handlers down south. str_rumor_talki_red_16|he has not had a good run in weeks. The Brotherhood keep driving the price up, and no one wants to pay. At this rate he will be running around to each little farm, buying it at the source. Sure, it's time consuming, but when was the last time the farmers cared a whistle for the Reds? str_rumor_talki_red_17|he heard the Reds had been pushing for the cobbler to sign on with them. I mean, yeah, the cobbler is a second cousin twice removed from the Seneschal, but is that enough to get offered a membership now? Oh well, that is his funeral. str_rumor_talki_red_18|he saw the captain of an adventuring company troop into the tavern with a whole gang of ruddy-buddies in tow・as prisoners! A harvester gang had tangled with the wrong company. Did his heart no end of good to watch the Brotherhood buy back its own. str_rumor_talki_red_19|he sat with me and he said wanted out. I asked him, out of what? He just said out. Poor sap. He looked so sad. He looked even sadder when the other Reds came to take him in hand, but what was I to do? If I had said anything it would have been my hide. Better him than me, that's what I say. str_rumor_talki_red_20|he walked in and simply said, 'They know.' 'Know what?' says I. 'Don't play coy,' he says, 'they know {playername} has been here. Next time, signal them or there will be trouble.' As if I know what {playername} looks like! The Reds can go rot, is what I say. {playername} indeed. Pffft. str_rumor_talki_red_21|he saw a priestess leap between a knight of Dawn and a member of the Red Brotherhood, shouting, 'Everything casts a shadow, even Pendor. We cannot cut it away. It is an inseparable, holy part of us. If the Red Brotherhood didn't satisfy our vices, then a thousand other gangs would rise to take their place. There would be war on the streets, war for our lust, our sloth, our wrath!' Yet before she could say more, the knight slew her. str_rumor_talki_red_22|he heard from a barkeep that the Red Brotherhood ran a brothel in Sarleon with Noldor women. It enticed him, so next time he visited Sarleon he wanted to pay them a visit, even if it cost him 1,000 denar. At first, he even thought it might be worth it, as the women there were exceedingly beautiful. Yet as he lay with one, he discovered that her pointed ears were sculpted with wax, and outraged, he stormed out of the brothel, the mistress laughing behind him. str_rumor_talki_red_23|he heard from a militiaman in Ravenstern that the Red Brotherhood had been organizing dog fights. Although King Gregory was trying to put a stop to it, the Brotherhood was always a step ahead of them. And late into the night, they'd hear the howls and snarls of dogs needlessly killing one another. str_rumor_talki_red_24|he heard from a wandering refugee that she had only just managed to escape a Red Brotherhood slave camp. They forced her and countless others to cultivate a new strain of sage that, when smoked, gave prophetic visions... and sometimes led to madness. Apparently, it's all the rage amongst a certain circle of nobles. str_rumor_talki_red_25|he heard from the barkeep in Janos that the Red Brotherhood and the Snake Cult were feuding endlessly over vice in the Empire. For generations, it had been under the control of the Red Brotherhood, and many local thugs and dealers are still loyal to their former masters. But the Snake Cult has control of the higher classes now, and slowly they're working their way down, weeding out the last bastions of Brotherhood influence. str_rumor_talki_red_26|he heard from a shadowy merchant in Torbah that one can buy anything from the Red Brotherhood, even objects they don't strictly own. When he asked for the Khan's chalice, the merchant simply laughed and said it would cost 40,000 denars. For the right price, anything could be bought and sold amongst the Brotherhood. str_rumor_talki_adven_1|he said that the local Lord has hired an Adventuring Company to search for treasure on his behalf. He supposedly has a treasure map. I wonder how much treasure he will actually see out of that deal? str_rumor_talki_adven_2|he said some of the Adventuring Companies really have it in for someone named {playername} and are looking for {reg63?him her} all over. The name is the same, I hope that is not you! str_rumor_talki_adven_3|he heard a Lord hired an Adventuring Company to escort his wife to Sarleon, and the bastards kidnapped her and demanded a hefty ransom from him. He is positively apoplectic over the affair. str_rumor_talki_adven_4|he said that rumor has it a Sarleon merchant tried to double-cross one of the Adventuring Companies and came to grief over it. They raided five of his caravans to get what they said was their payment due. He failed to overhear what the merchant had hired them to do. str_rumor_talki_adven_5|he heard that a farmer, Yanus of Pern, is beside himself. He had a fight with his wife, and she up and ran off. Damned if she did not join an Adventure Company. Mind you, she blacked his eyes and bashed his head with an iron skillet before she left, so she is a fighter, all right. str_rumor_talki_adven_6|he overheard one of the Adventuring Companies laughing it up in the Senderfall tavern. They were drinking toasts to some Lord, who had just paid them a hefty ransom for the safe return of his wife. str_rumor_talki_adven_7|he said the Jatu massacred an Adventuring Company they caught poking around ruins in the Jatu hills. I guess they were looking for treasure. Too bad they found the Jatu! str_rumor_talki_adven_8|he heard it was downright dangerous to search the Noldor ruins these days, because the Adventuring Companies are looking for artifacts and treasures there and do not welcome competition. str_rumor_talki_adven_9|he told me the Ethos innkeeper says she is really pleased that one of the Adventuring Companies is using her inn for a base while they search for something near there. Her wine sales have tripled and she has had to order more ale, as well. str_rumor_talki_adven_10|he was told a Cez Caravan Master claims that the Empire is currently crawling with Adventuring Companies. I wonder what they are all doing there? str_rumor_talki_adven_11|he said a Legionnaire told him that the Adventuring Companies are fighting with the Renegade Knights in the Empire. He said he hopes all of them exterminate one another and save the Legion some trouble. str_rumor_talki_adven_12|he heard from a squire who escaped the massacre, that he was the only survivor of an Adventuring Company which fell afoul of the Noldor in the Woods of Laria. They were looking for Noldor artifacts there. str_rumor_talki_adven_13|he heard from a man who claims he saw an Adventuring Company ambushed while they were looking for treasure in Rane. He did not mention who attacked them. str_rumor_talki_adven_14|he said the Adventuring Companies, especially that one run by Meregan Kierlic, the Griffonsword Company, actively recruit woman fighters. str_rumor_talki_adven_15|he said most of the Adventure Companies will honor their given words, so long as they get paid on time for their jobs. str_rumor_talki_adven_16|he heard from a guard captain in Avendor that he made the mistake of propositioning a woman in one of the Adventure Companies. She knocked him into the wall, kicked him where it hurt the most and put her dagger to his throat, all the while damning him for his effrontery in quite poetic terms. str_rumor_talki_adven_17|he said members of one of the Adventuring Companies were in the tavern, drinking away their disappointment. They failed to find the treasure marked on the map they bought. He said the Traveler who sold it to them is in real trouble. str_rumor_talki_adven_18|he heard that the Valonbray innkeeper has banned all Adventuring Companies from his tavern because one of them tore up the place last week. str_rumor_talki_adven_19|he said any one of the Adventuring Company captains would sell off his own old mother if thought he could get a few denars for her. str_rumor_talki_adven_20|he heard that there were recruiters in Barclay looking for young nobles to join some of the Pendor Adventure Companies. They promise their recruits riches beyond their wildest ken. str_rumor_talki_bandit_1|he said you should not blame some of the boys who turned to banditry. The Lords hang their fathers for poaching and send their sheriffs to confiscate their farms before the hanged man is done kicking. What else can the lads do, at that point? str_rumor_talki_bandit_2|he said one of the Red Brotherhood told him that he knew several lads who turned bandit because of what a Lord did to their sisters. They call it 'Jus Primae Noctis' or some such thing. str_rumor_talki_bandit_3|he said a caravan master told him that between the outlaws and those Rougie Stoogie bastards, it was worth his life to get a caravan from Sarleon to Avendor unmolested without an Adventuring Company escorting it. str_rumor_talki_bandit_4|he heard a bandit boast that the outlaws have started joining up with the Heretics, because those murdering bastards let them have a go at the girls before they sacrifice them. str_rumor_talki_bandit_5|he heard the merchants in Sarleon have petitioned the King to quit hanging the outlaws. They want him to have them drawn and quartered in the public square as examples. str_rumor_talki_bandit_6|he said the Outcasts are cast out for good reason. A lot of them get thrown out of their own villages for bad behavior and petty crimes. str_rumor_talki_bandit_7|he said the Red Brotherhood only recruits bandits when they are scraping the bottom of the barrel for more men. He should have said the 'top of the barrel', since they are all scum and scum floats to the surface, haha. str_rumor_talki_bandit_8|he said some of the outlaw groups are joining the Mystmountain Raider clans. Some clan chief has promised them land when the Raiders take over Ravenstern. Gullible fools, those bandits! str_rumor_talki_bandit_9|he heard from an Outlaw Chief that someone called {playername} had called the bandit 'verminous scum'. Heh, he had to ask what 'verminous' meant before he took offense. He did not seem to object to the 'scum' part. str_rumor_talki_bandit_10|he heard in the Javiksholm tavern that some of the bandit groups are talking about ganging up on {playername} because {reg63?he she} has killed so many of them and sold off the survivors to Ramun for the galleys. str_rumor_talki_bandit_11|he said he heard in the Laria market that the Jatu killed some forest bandits who tried to join them. Funny that the Jatu should show a little good taste! str_rumor_talki_bandit_12|he heard from a farmer outside Rane that when Saffrongate was raided, there were outcasts mixed in with the marauding Mystmountain Raiders. Trash recruits trash, as I always say. str_rumor_talki_bandit_13|he heard from one of those galley slaves Ramun peddles that {playername} refuses to ransom {reg63?his her} bandit captives after a battle. {reg63?He She} says they deserve be sold to the galleys, for the misery they cause the peasants. str_rumor_talki_bandit_14|he heard from a Pathani horse merchant that one of the D'Shar Khans has taken to impaling bandits outside the Singal walls. That should discourage them from preying on the villagers there! Makes me twitchy to think on it! str_rumor_talki_bandit_15|he said a lot of the Adventuring Companies are delighted that the bandits have gotten so bold. They are making a pile escorting caravans all over Pendor, and selling off the bandits they catch on top of that. str_rumor_talki_bandit_16|he says the price of velvet is up by 50%, because the traders have to pay so many guards to get their caravans here safely. They pass the cost right on to the customer, too. str_rumor_talki_bandit_17|he heard a right sad story from a young bandit the other day. Seems his father died, and his uncle managed to get hold of the farm. His mother had to sell herself into bonded labor just to eat. The lad turned bandit, of course. str_rumor_talki_bandit_18|he heard in the Fierdsvain that the Heretics sacrifice the bandit members of their bands when they fail to catch enough peasants to satisfy that bloodthirsty goddess of theirs. str_rumor_talki_bandit_19|he heard a really funny story about some bandits! Seems they tried to take on Meregan Kierlic and the Griffonsword Company by mistake. They only spotted the first few riders and attacked, then the rest of the company appeared and wiped them out. str_rumor_talki_bandit_20|he said the Vanskerry Raiders grab bandits to sell as thralls up North. Serves the gits right, though I doubt they make very good thralls. Probably steal their owners blind. str_rumor_talki_bandit_21|he heard from a Gosbur peasant that after that long winter last year, many farmers had been unable to plant at the proper time. Due to the Lord's greed and their high taxes, they weren't sure they'd get through the next winter. Some spoke of abandoning their land and running south to Sarleon. A few of the younger lads have turned bandit, of course. str_rumor_talki_bandit_22|he saw a woman in Buillin weeping over the body of a young man. Other peasants were standing around watching, and when he asked what had happened, they replied that after the woman lost her husband, their eldest son turned to banditry to support the family. He'd robbed several caravans, and when word got to Titus Legatus about his doings, justice was swift and merciless. str_rumor_talki_bandit_23|he overheard some bandits planning their next raid. They mentioned the names of several nearby villages, but then one suggested that instead of simply raiding, they ride into the village and turn it into their own personal kingdom. The rest cheered this idea along, overjoyed at the thought of becoming lords. In reality, they were all still just boys. str_rumor_talki_bandit_24|he said he found a wanted poster by the side of the road. At first he thought it was a picture of a missing child, since the boy looked to be no more than thirteen. On closer inspection, he realized the lord had offered a hefty reward for the head of that kid. Apparently, he was a common bandit and had already killed a dozen men. str_rumor_talki_bandit_25|he heard a bard sing the Ballad of Tonky Smith. Apparently, it was a favorite in the local tavern, as within minutes the crowd was jeering and singing along discordantly. The ballad told the story of Tonky, the son of a blacksmith that turned to banditry in pursuit of fame and fortune. He ravaged the countryside and swilled wine like water, only to be cut down by {playername}, who did not even know his name. str_rumor_talki_renegade_1|he heard from a passing caravan that one of the Rogue Knight warbands cut the throats of all the men in a Ravenstern village. And why? Because they didn't like the food they'd stolen from the peasants. str_rumor_talki_renegade_2|he heard in the Senderfall tavern that someone helped out a Ravenstern Lord in a fight with some Renegade Knights. Now the Knights are out to get that person, name of {playername}. Is that you, by chance? If so, beware! str_rumor_talki_renegade_3|he said that, according to a Squire who deserted from one of their companies, anyone who gets between the Renegade Knights and their victims is instantly classified as a sworn enemy. And they never forget an enemy. str_rumor_talki_renegade_4|he heard that most of the Rogue Knights are actually outlawed nobles from foreign lands. They come here to make their fortunes off our current unsettled state, like buzzards circling a dying dog. str_rumor_talki_renegade_5|he heard from the Valonbray armorer that a group of Renegade Knights tangled with one of the Adventure Companies, and came off badly in that battle. It might have been the Ironsword Company they fought. str_rumor_talki_renegade_6|he said he had heard that the Renegade Knights badly abuse the peasant women they capture, as well as the apprentice boys in the caravans they take. What perverts those sods must be! I guess they get hard up, since even the whores avoid them if possible. str_rumor_talki_renegade_7|he heard from a Caravan Master that a group of Renegade Knights mixed it up with some Heretics in the Fierdsvain, and killed off the lot. That is the only good thing I ever heard about Renegade Knights. str_rumor_talki_renegade_8|he said he heard in Sarleon that even the Lords avoid fighting with the Renegade Knights. Those are some mean bastards, but they are fierce warriors, all right. str_rumor_talki_renegade_9|he said a trader told him that a pack of Rogue Knights massacred some refugees near Marleons, just for the fun of it. They left the bodies piled up for any passers-by to trip over. str_rumor_talki_renegade_10|he heard from a friend in Avendor that there was a new group of Renegade Knights, led by the younger son of some Pendor Lord. His father outlawed him for trying to poison his older brother, the heir. The little sod deserved it, if that story is true. str_rumor_talki_renegade_11|he said he had heard in the Ravenstern market that King Gregory gives a big reward to anyone who brings him the head of a Renegade Knight. They surely are a plague in Ravenstern these days. str_rumor_talki_renegade_12|he heard an Empire Captain say that Marius told his Legionnaires to kill every band of Rogue Knights they ran across. He says they are nearly as evil as the Snake Cultists. str_rumor_talki_renegade_13|he said that one of the Renegade Knights claims to be a former member of the Order of the Dragon, and is out to avenge the unlawful disbanding of his Order. str_rumor_talki_renegade_14|he heard Ramun say that the peasant women he bought from some Renegade Knights were abused to the point of mindlessness and totally unfit for resale. str_rumor_talki_renegade_15|he said the Sarleon seneschal told him that King Ulric ran away from a group of Renegade Knights. The King was hunting with a small group of nobles and did not want to risk defeat or capture. str_rumor_talki_renegade_16|he heard in the tavern that a captured Renegade Knight got away from the Red Brotherhood and is looking for someone named {playername} to avenge his defeat. If that is you, be careful! str_rumor_talki_renegade_17|he said he heard from a Sarleon trader that the Noldor whipped a band of Renegade Knights near Laria, and killed off all the wounded on the spot. It serves those bastards right. Good for the Noldor, I say. str_rumor_talki_renegade_18|he heard from a Legionnaire that a band of Renegade Knights raided a village near Cez, and set the place on fire when they were done with the women. str_rumor_talki_renegade_19|he said the Poinsbruk abbot told him that the Rogue Knights are mostly from Pendor, not from foreign lands as they claim, but they pretend to be foreign to disguise their origins. Hard to believe any of them care about family honor, though. str_rumor_talki_renegade_20|he said that he heard in Janos that some of the Renegade Knight warbands would fight against the Empire on the side of the Snake Cult, if they happened upon a battle between the two. Afterwards, they turn on the winner, of course. str_rumor_talki_special_1|he said that he met a wandering minstrel who told him that the grave of the mad prophet Madigan is covered in flowers which never wither or die. str_rumor_talki_special_2|he met a wanderer who told him tales of a mysterious, well-hidden mine guarded by crazy old men. One is said to be a master smith who forges wondrous weapons, and the other seems to have a penchant for wine. str_rumor_talki_special_3|he heard that there are trainers who will help sharpen the skills of warriors not yet worth their salt. str_rumor_talki_special_4|he met a merchant who said that he would pay 3000 denars for the Tear of a Dragon. He had no idea what the man was talking about, as there are no living dragons in Pendor. Besides, everyone knows that Dragons cannot cry. str_rumor_talki_special_5|he had a conversation with several mercenaries in the tavern. They all agreed that if the wars keep getting worse, food will become scarce. There are too many farmers in the army and not enough in the fields. str_rumor_talki_special_6|he said he had visited a weapons merchant the other day and was stunned to see a Masterwork Noldor Runesword for sale. The merchant wanted more denars for it than his whole town makes in a year! str_rumor_talki_special_7|he said that he had noticed a lot more foreigners in Pendor in the last six months. They seem to be arriving en masse and disembarking at Valonbray. str_rumor_talki_special_8|he said that he was approached by a mercenary in a tavern the other day. The man offered to sell him a treasure map. str_rumor_talki_special_9|who whispered to me over a tankard of ale about the true origins of the Snake Cult in Pendor! He claimed a women named Laorea founded the Cult due to disappointment in her second husband, as she still mourned the first. str_rumor_talki_special_10|when we camped that night, he sang the sad tale of Hadarac Tanis, the Fire of the Steppes, how he fought and perished in D'Shar lands. str_rumor_talki_special_11|he was talking about the Order of the Griffon and how Calathar the First refounded it. str_rumor_talki_special_12|and when we took out our pipes and lit up for a smoke, the story he told was the grim tale of Arbogast of Walven. I did not sleep well that night. str_rumor_talki_special_13|he said his grandsire fought in the Great Battle of Rane in 327 with the father of Hendrik the Cruel, and saved the Heir of Rane from those heathen savages. Though Hendrik became famous, his sire was was a drunken sot who was ultimately hanged. str_rumor_talki_special_14|he boasted in the Old Oak Tavern that the merest mention of the name of Durak to any of the Red Brotherhood scum sends them running, crying for their mothers. str_rumor_talki_special_15|he told me he heard a bard singing the tale of Echilon, a brave old warrior, who died of his wounds after winning his last battle in the snows of Ravenstern. str_rumor_talki_special_16|and he said that some simpleton, name of Noosers, said he had seen the Fish Knight! No one has seen him for ages! str_rumor_talki_special_17|he said that after having too much ale, he told the story how of Marius I was captured by Hendrik the Cruel. That is a story best not told in earshot of the Empire. str_rumor_talki_special_18|he sang his latest song for me ・the Ballad of Chase. That story of murder will never go down well in any court, but I liked it the better for that. str_rumor_talki_special_19|he said he had seen a horse like Darkstar. Unfortunately, he did not have the coin to purchase it. I was unsurprised, given his weakness for high-stakes gambling. str_rumor_talki_special_20|he said he had heard the tale of Corey the Slave, who used foul sorcery to find water. Sorcerers and magicians should be burned at the stake, for the good of us all! str_rumor_talki_special_21|he told of a night not long ago, when The Fish Knight shared their fire. They did not recognize him until after he left, the dafties. str_rumor_talki_special_22|he spoke of the strange habits of the Windtooth tribe in D'Shar lands ・I prefer not to repeat them in mixed company. str_rumor_talki_special_23|he said he heard the Vanskerry Raiders worshipped an enigmatic deity. Those heathen savages hail something called a Saxon Dragon. Everyone knows there are no dragons alive today. str_rumor_talki_special_24|he said he heard those gossiping monks over at the temple discussing the writings of some old bat of an elder, called Fawzia, who is a scribe and former rug merchant. str_rumor_talki_special_25|he said he had gawped in awe at the latest work of Alan the Armorer, but could never hope to afford it! str_rumor_talki_special_26|he related a touching tale of Lord Filadh, who found a baby girl in the ruins of one of his looted villages. His medic healed her, and Lord Filadh raised her as his daughter. He kept her in seclusion to hide her terrible scars. str_rumor_talki_special_27|he said a Vanskerry Raider walked into the Valonbray tavern, and the barkeep tells him he looks just terrible. The Vankskerry says, 'What do you mean? I feel fine.' 'Well, what about that new wooden leg?' 'A Fierdsvain Huscarl got me with an axe.' 'And the hook where your hand used to be?' 'I was in a sword fight and lost my hand, so I was fitted with this hook.' 'What about the eye patch?' 'A flock of gulls flew over our longship. I made the mistake of looking up, and one of the gulls shat in my eye.' 'You lost your eye from seagull shit?' 'Well, I'd only had the hook for two days... ' str_rumor_talki_special_28|he said a Sarleon Lord was leaving for a siege and told his seneschal, 'Here is the key to my wife's chastity belt. If I do not return within a month, you may use this key to free her of it.' The lord set out on the dusty road, armored from head to toe. He took one last look at his castle and saw his seneschal rushing after him, yelling, 'Stop! Stop! Thank goodness I was able to catch you. This is the wrong key.' str_rumor_talki_special_29|he said a bard told him that an Empire Legion returned to Janos with prisoners and lots of loot from their victories. 'Tell me of your battles,' said Marius Imperator. 'Well, Sire, we have been winning on your behalf for weeks, burning and pillaging the villages of your enemies in the west.' Old Marius was horrified. 'But I have no enemies in the west at present!' he said. 'Well,' said the Legionnaires, 'you have now.' str_rumor_talki_special_team_1|he heard there was a D'Shar named Haji Vader, who went mad from something called 'coding' - do you know what that is? Sounds like some D'Shar perversion to me, since it has 'cod' in it. str_rumor_talki_special_team_2|he said a poor young Sarleon squire plunged into an abyss to escape being buggered by the lord's hangman. Something about that story really bugged me. str_rumor_talki_special_team_3|he was told about a young fellow named Endymion, a handsome shepherd caught mooning his sheep. Must have been from Ravenstern - you know their reputation with sheep there. str_rumor_talki_special_team_4|he said a man named Camus told him about his essay called 'Le Mythe de Sysyphe' that was written in some kind of froggy gibberish. How absurd! str_rumor_talki_special_team_5|he heard there was a new bandit on the loose named Talon, an older feller with an aquiline nose. Keep an eye out for him, he's rumored to be a dangerous caffeine addict. str_rumor_talki_special_team_6|he said if your jakes are overflowing, you should call in a specialist in bog work named Gerhart. He's famous all over Pendor for being a real professional at that kind of job. str_rumor_talki_special_team_7|he said the garrison had a new bowman with a really strange name, Chicky-sicky, or something like that. He's supposed to be pretty good with his bow, in spite of that odd name. str_rumor_talki_special_team_8|he said there was a priest of Astraea, Father James, who regularly lands himself in trouble through preaching things nobody understands. Priests are full of odd sayings, and their words are as twisty as a python. str_rumor_talki_special_team_9|he said that fellow Mordred spent all his time thinking, and that he'd drown you in details if you let him. He says nothing is ever uncomplicated to that young man, though he's asked him time and again to try and keep things simple. str_rumor_talki_special_team_10|he said he'd caught an ermine in his rabbit trap and the critter started speaking in different tongues. He must have been drunk as a lord to think that could have happened! str_rumor_talki_special_team_11|he told me about a quiet armorer who is an utter perfectionist. His armor could have been made by the angels themselves! Unfortunately, he is relocating to a far-away land populated by felons and Pendor will soon be deprived of his skills. str_rumor_talki_myst_1|he told me that another village militia had been lost to raiders. That makes two this week! Something has to be done・we have not had Mystmountain incursions this bad since the Siege of Rane. str_rumor_talki_myst_2|he said a caravan out of Poinsbruk had been hit by Mystmountain raiders and Jatu horsemen at the same time! He said he would not term it an alliance, though・Seems that once the caravan guards were taken out, they fought each other over the spoils! str_rumor_talki_myst_3|he asked if I had heard anything from Ismirala lately. Apparently there are rumors of vast hordes of Mystmountain raiders forming in the east. They will probably sweep in from the ranges, like they did in 199, slaughtering, raping and burning everything from here to Falcondark. So, another drink, {playername}? str_rumor_talki_myst_4|he told me he happened to be present when the last batch of Mystmountain prisoners was brought in by the militia. They were bloody, beaten, foul-smelling brutes to be sure, but do you know what he said? They were smiling. Shackled in chains, headed for the dungeons・and smiling. str_rumor_talki_myst_5|he noticed some old Mystmountain knickknacks I once collected. So, I had to tell him all about my days as a manhunter ・yup ・those were the days. Hunting men, you know, because that is what we real manhunters did, you know, all the time. What? No, you may not see them. They are, um・being cleaned. str_rumor_talki_myst_6|he seemed nervous, always looking over his shoulder. He asked if I had seen anyone named {playername}. I never heard of anyone by that name, so I told him no. He seemed right pleased to hear that and said he would be hiding behind a house in some village or other, if I wanted him.' Oddest thing. str_rumor_talki_myst_7|he heard the Sheriff talking to some manhunters, and they were not happy. They said the raiders have been seen massing north of Taloncrag, and the garrison there has been clamoring for reinforcements. When the blow falls, it will land there, mark my words. str_rumor_talki_myst_8|he met a bent, old Mystmountain man on his last trip. They were heading in the same direction, so they walked together in silence. The old fellow looked up as they passed Silveredge Keep and said, 'Vejovis knows'. Only thing he said the whole way. str_rumor_talki_myst_9|he ran into a mountainman who looked shaken. he said he had seen that cat, Vejovis, on the mountain. He figured the mountainman was drunk again, but there was no smell of wine on him. He told the man those Vejovis tales were naught but legend and besides, only shamans supposedly see Vejovis. And then the old mountainman turned his face. Clawed from brow to jawline, he was. str_rumor_talki_myst_10|he told me the raids are picking up. Bigger and bigger hordes of Mystmountains are pouring out of the crags. Somewhere, someone is organizing the clans. There is no other explanation, unless you believe in that Vejovis nonsense. str_rumor_talki_myst_11|he said he wanted to・ Hey, are you {playername}? Listen, whatever Aaron told you is not true. I had nothing to do with it. Pretending to be Vejovis outside that cottage was all his idea, and his doing. Funny as hell, though・ str_rumor_talki_myst_12|he wanted to know if I had heard anyone asking about herds of horses. I had not, of course, but I was curious as to why he asked. So then he tells me that raiders have taken the entire stock from three horse farms in the last week alone・and there is only one reason for that. They're coming, and soon. str_rumor_talki_myst_13|he mentioned seeing a young Mystmountain lad in the tavern last night. Seemed bright and cheerful, really. There was no trouble at first. But then old Brice got drunk and started bragging about killing raiders. And you know what? The kid just smiled. 'Vejovis knows' was all he said. str_rumor_talki_myst_14|he said he had seen the god manifest. Taloncrag, Silveredge, Alden・all the border forts are stockpiling food, weapons, and fresh-faced youngsters. I never asked him how he had come to see it. Doubt he would tell me anyway, but he never steered me wrong before. The lords know. The cat is awake. str_rumor_talki_myst_15|he told me a caravan master had brought him some troubling news. Jatu horsemen and Mystmountain raiders have been joining forces in the east. I dunno if they have an actual alliance, or if was just convenient, but travel to Poinsbruk has gotten rather chancy. str_rumor_talki_myst_16|he said he was taking in some air last night, when he saw a group of people moving swiftly and silently past him in the darkness. They seemed to be heading in the general direction of town. The only sound he heard was the distant yowling of a mountain cat. str_rumor_talki_myst_17|he heard a group of caravan guards arguing with the master. They wanted more money and they demanded he hire more guards. You watch, prices are going to go up on everything. Bloody Mystmountains refuse to leave well enough alone. Who will chase them back into their caves this time? That's what I'd like to know. str_rumor_talki_myst_18|he told me that another caravan has been lost to raiders. That is not all that unlikely in this day and age, but this caravan? It was south of Balanli. That is further than they have ever struck before. At this rate they will end up bringing in those leaf-eating Noldor! And here's us, nicely caught smack in the middle. str_rumor_talki_myst_19|he told me to be on the lookout for you, {playername}. Apparently, you are a popular topic of Mystmountain conversations. And, it is not because of your winning personality, if ya take my meaning. str_rumor_talki_myst_20|he said he had just returned from a successful campaign against the Mystmountain Raiders that have been plaguing Dugan. Did you know the Mystmountains never eat meat? Their whole diet consists of horsemilk cheese and coarse bread. Figure they leave the meat for Vejovis, or something. str_rumor_talki_noldor1_1|he said some Barclay traders he met when they first landed in Javiksholm left there with the intention of buying Noldor artifacts, but were waylaid by the Jatu and killed. str_rumor_talki_noldor1_2|he heard a trader say that the Noldor resent the fact that they have to sell their goods to humans. They think their crafts are too good for our kind, I guess. str_rumor_talki_noldor1_3|he said he overheard Ramun say that when he gets hold of a Noldor woman, she never goes up for public sale. He puts Noldor gals into his 'private stock,' reserved for his best class of customer, and gets bushels of denars for them. str_rumor_talki_noldor1_4|he heard in Janos that one of the Empire Lords rescued some Noldor Rangers from a band of Snake Cultists, and has enlisted them into his warband. What a lucky dog he is! With them on his walls, his castle is safe as houses from besiegers. str_rumor_talki_noldor1_5|he heard from a captured thief that a Sarleon Lord bought a Noldor Maiden Ranger from the Red Brotherhood and keeps her locked up in his castle tower. I wonder what his lady wife thinks of that. str_rumor_talki_noldor1_6|he heard from a courtier that Emperor Marius tried to hire some Noble Noldor Knights the Legion saved from the Snake Cult and they spat on his offer, laughed in his face and went back to their woods. str_rumor_talki_noldor1_7|he heard in Ethos that a musician there is willing to pay a fortune for a Noldor flute, but cannot find one to purchase. str_rumor_talki_noldor1_8|he heard a troubadour playing a Noldor lute, and said it had the loveliest tone he had ever heard drawn from a string. str_rumor_talki_noldor1_9|he said he had heard in Laria that the Noldor took out another lot of Jatu. I guess the Noldor are useful once in a while, in spite of themselves. str_rumor_talki_noldor1_10|he heard in the Empire that the Legionnaires hate fighting the Noldor, because the casualties are so high, even if they outnumber the Noldor three to one. str_rumor_talki_noldor1_11|he heard the Noldor are venturing further into the Empire, chasing groups of Snakes. I pray they get them all, but that is too much to hope for! str_rumor_talki_noldor1_12|he heard that the Noldor enlist peasants freed from the bandits and Jatu they kill, and even sneak into the Empire to recruit, when the Lords are not looking. str_rumor_talki_noldor1_13|he heard a rumor that the Noldor are backing some new Warlord, who hates Jatu even more than he detests the rest of us humans. str_rumor_talki_noldor1_14|he said a Sarleon Halberdier told him he would rather face fifty Jatu than ten Noldor Rangers. He says they never miss their targets and can shoot from a greater distance than a Sarleon Longbowman. str_rumor_talki_noldor1_15|he heard some collector in Rane was paying serious money for any Noldor artifacts he could get his hands on. str_rumor_talki_noldor1_16|he said the traders are unable to procure enough Noldor goods these days. The Noldor are keeping more to themselves and even refusing to trade with their usual buyers. str_rumor_talki_noldor1_17|he heard of an auction sale in Laria that is invitation only, restricted to Lords. They have to put up a deposit of 1000 denars just to get in the door. The Red Brotherhood is selling some Noldor Maiden Rangers to the highest bidders. str_rumor_talki_noldor1_18|he said the Red Brotherhood bought a Noldor Ranger from some deserters, but the Ranger got his hands on a sword, killed six of the Redboys and escaped. They are still mourning their lost profit on him, no doubt. str_rumor_talki_noldor1_19|he heard a mercenary from the Fierdsvain declare in the Laria tavern that he would prefer to take on ten Valkyries in a fight, as opposed to a pair of Noldor Maiden Rangers. He said he might survive a fight with the Valkyries. str_rumor_talki_noldor1_20|he heard in Poinsbruk that the Noldor fought a great battle with the Jatu, and that both sides were hurt badly, but the Noldor won in the end. str_rumor_talki_noldor1_21|he said it is rumored that there is a secret passage into the hidden Noldor city, but nobody has ever found it. str_rumor_talki_trav_1|he said the life of a traveler is never dull. His work as a miller grew confining and he never got out of his village. One day, he sold his mill and took to the road. str_rumor_talki_trav_2|he said there are certain stones which are, in fact, the tears of a dragon. He set out to try to acquire one for himself. You don't happen to have one, do you? Ah never mind, the gems are doubtless just some hopeless fantasy. str_rumor_talki_trav_3|he said the Noldor are a most interesting people, but very secretive. He wants to locate a group of them and write a book about their culture. str_rumor_talki_trav_4|he said that I would be better off traveling and talking to people in order to get information for my book, 'The Mysterious Musings of a Marvelous Mystic'. It is a collection of the wisdom of one known as Madigan. str_rumor_talki_trav_5|he said that the Snake Priestesses were young girls taken from villages by the Snake Cult. My own daughter was stolen in such a raid and I roam Pendor seeking her. str_rumor_talki_trav_6|he said I should join the army. I'd rather be sailing, but I get really sea-sick. Even thinking about the rolling, rocking sea is making me... Bluuuugh! str_rumor_talki_trav_7|he said that knowledge is power. I have read more books than most people know exist. Now I am a student of life of the road, learning from the common folk and their tales. str_rumor_talki_trav_8|he said he asked him, 'What is your quest?' The man replied that he wished to find the average flight velocity of an unladen swallow. str_rumor_talki_trav_9|he talked of the final words of his father. My own expressed his disappointment at not having seen the world beyond his farm. He made me promise to journey the length and breadth of Pendor and recount to him my adventures when I join him in the afterlife. str_rumor_talki_trav_10|he said... acorn, almond, beech, cashew... he knew a Knight of the Radiant Cross with the biggest list of nuts in Pendor. Chestnut, coconut, hazelnut, hickory, macadamia... So I bet that... Ogbono, paradisenut, peanut... mine was the larger list. My colleagues however think I have gone a little nuts. str_rumor_talki_trav_11|he said he followed the mantra of Veni, Vici, Vidi. I myself follow the mantra of Veni, Vici, Peregrinus. I came, I saw, I wandered. str_rumor_talki_trav_12|he said one must wander the world to appreciate its varied marvels. I travel not for its beauty but rather to observe how it change us. str_rumor_talki_trav_13|he said a piece of the sky fell near here. I came to discover if it was the folly of man or the will of the gods which caused it. str_rumor_talki_trav_14|he said that the goddess Erida Occisor had awakened! The end of the world is nigh! We are all doomed! Doomed, I tell you! str_rumor_talki_trav_15|he said he sometimes felt the invisible tug of a hand guiding his actions. Personally, I feel an omnipresent authority figure moving me like a pawn in the game of life. str_rumor_talki_trav_16|he said a wise man once told him to talk to everyone he met. Much valuable information can be gleaned from idle tavern conversations and gossip in the markets. str_rumor_talki_trav_17|he said a captain he knew had actually purchased a Knight in a tavern. He was being held for ransom by the Red Brotherhood, and his cost was remarkably cheap. str_rumor_talki_trav_18|he said the man was marvelously strong and vigorous, due to an elixir he'd purchased from some wandering fellow. Cost him a Qualis Gem, but was worth it. str_rumor_talki_trav_19|he said the village militias often know more than they let on about enemies in their area. If they like you, they will tip you off as to where they are. str_rumor_talki_trav_20|he heard that when an Empire lord vanquished somebody called Maltise, he got something called a 'qualis gem' in ransom. I wonder what it is and what he can do with it. str_rumor_talki_trav_21|he heard there was a mine somewhere run by a couple of strange old fellows. One is a weaponsmith and the other is a crazy old drunk. He won't even talk to you unless you give him wine. str_rumor_talki_trav_22|he said he'd refused to pay 10 denars for rumors from a traveler, and lived to regret it. His caravan was overrun by a Mystmountain army the very next day. Now, he pays 10 denars gladly to hear the news. str_rumor_talki_trav_23|he talked about the hidden chests in a couple of towns and said he'd bought a map to find one of them. It wasn't there but now, the fool is looking for the man who has the map to the other one. He thinks he might get some kind of gem out of it. str_rumor_talki_trav_24|he said that gambling with guild masters was risky if you lost, but very profitable if you won. str_rumor_talki_trav_25|he said that the training fields were an underused benefit to all warriors. Everybody, regardless of experience, needs to keep his hand in! str_rumor_talki_trav_26|he told him that no man worth his salt would disdain conversation with the arms instructors in the training fields. Their conversation is frequently spicy, too! str_rumor_talki_trav_27|he said he'd heard the old gods of Pendor sometimes speak when they have a message to deliver, but I never met anybody they had spoken to. Claptrap, I say. str_rumor_talki_trav_28|he said a sea captain told him about some island called Veccavi, where the women run everything and the men are slaves. Did you ever hear of such a thing? str_rumor_talki_trav_29|he heard in the Empire whispers of an escaped Snake Priestess now at large in Pendor. There was some sort of power dust-up in whatever their hierarchy was, and she was on the losing side. str_rumor_talki_trav_30|he was told that rumors have more weight than most people think. Sometimes, it seems as if the rumor presages the event. Odd thing, that. str_player_ask_drag_1|I was very curious to learn something about your order, if you don't mind? str_player_ask_lion_1|I'm sure the great and famous Knights of the Lion have a history? str_player_ask_immo_1|I would like to know the origins of your legendary order. str_player_ask_wind_1|Swift rider of the desert, what can you tell me of your famous order? str_player_ask_valk_1|Surely the Valkyrie Sisterhood has some history to share with me? str_player_ask_grif_1|Grand knight of the old kingdom, care to tell me about your order? str_player_ask_falc_1|They say that your order was banned by King Gregory. str_player_ask_rave_1|I thought that the Order of the Raven Spear was composed of scholars? str_player_ask_radi_1|If you wouldn't mind, may you tell me some history of your order? str_player_ask_clar_1|Why does your order choose to use horse archers? str_player_ask_dawn_1|People say that your order is dedicated to the elimination of evil ...? str_player_ask_ebon_1|Who exactly are the Knights of the Ebony Gauntlet? str_player_ask_shad_1|Why do you use cavalry for some Empire troops, but not for the higher ranks? str_player_ask_silv_1|Word has it that your order admires the Noldor - can you tell me more? str_player_ask_even_1|I understand that your Order split from the Order of Dawn. What caused the rift? str_player_ask_phoe_1|You don't look like most knights around here good sir, where do you hail from? str_player_ask_wolf_1|Dear dark knight, what can you tell me about your order? str_player_ask_scor_1|Fearsome warrior of the D'Shar, could you tell me about your order? str_player_ask_krak_1|Do the intimidating Kraken Cultists have a history? str_drag_response_1|I can indulge ya, if you're willing to part ways with some of that delicious ale in your baggage train! - Sips donated drink - Now let's see ... Ah yes I remember, It was the 199th year of Pendor, or was it 200 ... Anyway, glorious Earl Klovis, liege of Rane, was the order's founding Grandmaster. While I can't exactly remember -why- the order was founded, I believe the scribes from Poinsbruk stated that it had something to do with the Siege of Rane when the royal family died off not a few short years before. str_lion_response_1|Hmph, I suppose I can indulge you. Better than lending my ears to the tales of the dirty peasantry. I belong to one of the oldest orders in Pendor, if not the oldest itself. The order was founded no less than 90 years, 82 to be exact, after the founding of the first Kingdom of Pendor. The gallant knight, Sir Roderick the Red, Lions Mane himself, was our founder. You may look him up at your own leisure. str_immo_response_1|You're the first one to have gall to approach me and ask, so I'll indulge. The Immortals started off as more of a ... secret service ...in direct contact of the current Overlord, Imperator Marius I. This is according to our founding charter created by Marius who signed the Validus Charta. The order itself is v ery young and we don't have much history. But I can tell you we are the toughest bastards the Empire has to offer. str_wind_response_1|Hello traveler. It seems the blowing winds have made us cross paths, no? -Chuckles- I am indeed a Windrider. Representative of the strongest the D'Shar nobility have to offer. Our horses have been bred to maintain composure when fighting on the wind-shaped dunes in the desert and to transverse great distances. Believe it or not we were once a sect of assassins born from a similar cloth like the brotherhood of Scorpion Assassins. So happens through many generations that we developed our own identity to combat our enemies on the field. str_valk_response_1|Hello. As you may have guessed, I am indeed part of the Valkyrie Sisterhood. Our lineage is traced through Fierdsvain nobility and Vanskerry blood. Our order originated from women who traveled with Vanskerry raid parties to Pendor. We were shield-maidens on the field and property in the camps ... str_grif_response_1|Greetings. I am glad you noticed my orders ancient sigil, The Griffon. With the revival of our order, we have set out to hear the voices of the people; to bring peace and order to the land which we all share. str_falc_response_1|True, my friend, but we have a past in which we take pride. Our original company, which founded the order, was formed by the Validus Charta. It was not disbanded until King Gregory betrayed us and his sister. We are also the only order to allow both men and women to fight in ranks. str_rave_response_1|We are, but due to incursions from the Mystmountain armies on our university strongholds, we were forced to take up arms to defend wisdom and civilization. str_radi_response_1|Of course, I would be delighted to shed some light on our orders history! The creation of our order in 113, by Baron Jorn of Dunglave, now known as Janos, is an interesting tale. Back then we were known as Medicine-Men. The state of medicinal knowledge and practice in Pendor was abysmal in the beginning years of our founding. Subsections of our signed Validus Charta charter allowed our members to proliferate the cities, fiefs, towns, with knowledge of medical advancements from Amala. From various herbal concoctions to simple remedies for the average ache of the head. The order was the bedrock foundation for the curb of pestilence and disease. str_clar_response_1|We are a highly mobile force which patrols and secures our borders. We need to move fast to locate and harass our enemies. This is the way the nobility of Laria has learned to fight. While the Lions of Sarleon have their rolling plains, the Knights of the East must adapt to the forest and the steppes. Many of the Larian nobility fight this way; have you seen the Larian Sentinels? Some of them are young nobles from Laria who wish to fight like us, instead of those pompous Lions. We may fight like the D'Shar, which is the best for most situations, but that does not mean we forego the traditional ways of knightly battle. We still bear spear and sword with pride and skill. str_dawn_response_1|Our sworn mission is to root out evil; our swords and lances are the instruments of Astraea. When we strike down a sinner, we are doing the sanctified work of the Goddess. She has blessed us, even in this godforsaken place. Soldiers of the Fierdsvain, foot-knights and commoners have converted and flocked to our holding in Valonbray. They now serve us under the banner of the now defunct order of the Wyvern. The Wyverns protected their land long ago, and now our new Wyverns fight to protect Pendor from evil. They may be barbarians, but they fight well enough. str_ebon_response_1|We exist to serve the greater good of the whole of humanity, though I suppose that sounds a bit pompous. We consider ourselves above petty matters and politics, the squabbles of kings and queens. str_shad_response_1|Our Ironbred stallions date to the old days of the Empire. They are strong, very fast and aid us in swiftly crushing our enemies. We value them highly, but they are difficult to breed and train, so our supply of them is limited. str_silv_response_1|Yes, our order holds them in great admiration. There is enough space in Pendor for us all to live in peace with one another. We can learn much from them, but also they are a force to be reckoned with, I can tell you! str_even_response_1|The Order of Dawn is riddled with fanatics whose twisted beliefs and violence against the populace are despicable. We split from them because they are rotten to the core. str_phoe_response_1|I come from across the sea, the great continent of Amala. My order is known as The Order of the Phoenix. str_wolf_response_1|... str_scor_response_1|I can indeed bring you up to speed of whom we are. Like the soft eroding sands of the Shavanir Desert, we slowly infiltrate our way into the world. We are men bound by creed and secrecy, loyal to those who would support our brotherhood. We are whom you come to if you have a problem that is lawfully out of your hands. Our only incentive is the gleaming shine of coin. For there is no greater employer than man's folly for wealth, which breeds conflict, and for us, work. str_krak_response_1|I will let you know -some- things. Many of us are several generations of combat-trained hunters and fishermen. We take our prey from the sea to provide for our people and to make a livelyhood from the demand of our bounty. We also contract out our members as hired work for our Lords. We get our hands dirty so to speak. There is always an off-season for the hunt so we do what we do naturally, kill. str_player_ask_drag_2|Huh, sounds like the history is a bit lost in mystery. Are you sure you can't remember more? str_player_ask_lion_2|So what is some more history of your old order? str_player_ask_immo_2|Interesting! I didn't know the order was so young. What kind of services did Marius ask of? str_player_ask_wind_2|You were all assassins at one time? How did that work with The Scorpion Assassins? str_player_ask_valk_2|You come from a solely male-dominated society, how did your order overcome that social barrier? str_player_ask_grif_2|What can you tell me about your newly created order? What do you hope to achieve? str_player_ask_falc_2|Could you elaborate on how you allow both genders? str_player_ask_rave_2|A pack of ancient scholars don platemail and equip swords to stand against barbarians? str_player_ask_radi_2|That's truly amazing! Pray tell you have more to share? str_player_ask_clar_2|Why is your order called the Knights of the Clarion Call? str_player_ask_dawn_2|How do you determine who is guilty and who is innocent? str_player_ask_ebon_2|I see. What of the Noldor then? str_player_ask_shad_2|Please excuse my question, but why is your Order at odds with the Radiant Cross? str_player_ask_silv_2|They say that few bowmen can shoot a arrow as far as a Silvermist - what's your secret? str_player_ask_even_2|So what caused Barclay to ban them? What did they do? str_player_ask_phoe_2|I can't imagine a world bigger than Pendor. What more can you tell me about your order? str_player_ask_wolf_2|Um, sir? str_player_ask_scor_2|That is certainly good to know ... how does your order operate? str_player_ask_krak_2|That's quite the background. If that is the case, why is your order associated as a cult? str_drag_response_2|- Drinks from mug - AH! Yes I remember a bit more now! The Siege of Rane caused the lords of the old kingdom to secede and form the Kingdom of Ravenstern, after the capital. The lords of the north came together and signed the infamous Validus Charta, which is rumored to have consented for the birth of our Order as an official noble-influenced chapter. str_lion_response_2|We are renowned for our continuous use of chivalry in battle and etiquette in presenting ourselves as proper nobles in court. Around 200 years after the old kingdom was reigning, the royal family was struck down by a malady, which led to immediate chaos. Our sister order, the Knights of the Griffon, were royal guards of the kingdom and became responsible for maintaining peace. The Lions of course were ordered to as well. This immediate power vacuum started pitting lords against one another, which led to even more conflict. str_immo_response_2|Anything and everything that involves the Snake Cult. They have masterfully infiltrated the nobility and heart of our Empire and many Empire Lords requested Marius for reform and action. The Immortalem Iuris charter subsection stated that select men are, without question, to pursue and hunt down secret sects and cult meetings. Further more to eradicate any and all traces of cult activites and persons. It turned bloody every time. str_wind_response_2|When it came to fruition that the Scorpion Assassins have been acting as a household guard for a tribal chief after the death of the old Royal Family, our order was conceived by invoking a land-wide charter at the time. Caliph Itsaf Xer was afraid that he was to be killed by the aspiring and future Khan. Our order were the counter-measure to the numerous assassination attempts that came from the Scorpions. They thwarted many attempts against the Caliph and his family until finally, retaliation was warranted. The Windriders made their way into the rising Khan's camp, guarded by his Scorpion Assassins. They successfully infiltrated the area. The Scorpions let their guard down and didn't notice. So the Windriders thought. str_valk_response_2|Jarl Gardor Oldboar was a fearsome Vanskerry leader. He brought many of our order ancestors with him on an expedition to the heartland of Pendor. Raid after raid and countless times of being abused and taken as toys to these men in battle and bed, the sisters formed a blood pack amongst themselves. Those shield-maidens swore and oath to never be seen as objects and be used to the great benefit of others. That night they played their roles for the tired Jarls and when the time came, they killed the entire Oldboar Leadership. They raised the alarm and most of them fled together into the hills. str_grif_response_2|We plan on supporting the leaders of our new Kingdom. With their leadership, The Knights of the Griffon will help pave a new era into prosperity and peace. After the Red Plague and the decimation of the Royal Family we ended up falling into disarray. Our order was fractured by the various battles for power and the successful bid of the Lions and the Duke they supported. We lost all credibility and support. Most of the order went into hiding, mercenary work, trades or just vanished. Our records, except for the documents taken by some of the knights, are all but extinguished from this world. But our original charter has made it clear that our purpose is to solely keep a unified Pendor protected and to make sure chaos does not find it's way into the roots of our land. Descendants of our old order have been showing up almost everyday, ready to put our steel to the test and to follow through where our predecessors failed. str_falc_response_2|In the past, one of the five original founding members was Valera, a woman of great skill and bravery. The charter allowed our order to be women-only, but Ursula amended that and allowed men to join the ranks. My guess is mainly because there is only so many woman warriors in Pendor. Many join the Valkyries but we will never turn down those who wish to join. Valera never really was questioned on why this was part of our founding charter but I wouldn't trade my fellow knights for the world. str_rave_response_2|No, not at all. The students and scholars continue our most important work, that of academia. They have always employed groups of adventurers like us to aid their research and discover lost lore. We also fight for them as required. str_radi_response_2|The increase in overall health throughout the land was incredibly better than at the start of our cause. Then The Red Plague came in 198. Tales say the order had never seen anything so deadly. It was an unstoppable plague that wiped out the Royal family in its entirety and many knighthoods succumbed and collapsed due to so many deaths. We still don't know where this disease came from or why it suddenly appeared. Some records indicate that it bore a resemblance to The Poxaspa Plague used by the Snake Cult over in Amala. Although it is hard to say since many supporting records were destroyed since then and no trace of the disease even exists anymore. str_clar_response_2|The Clarion Call name stems from our answering the call to protect the frontier, to advance against our enemies, and to demonstrate that those who bear arms against us forfeit their lives. str_dawn_response_2|After all, every human is guilty of something! When in doubt, we simply burn them all. Our wise goddess will sort them out. str_ebon_response_2|Filthy tree rats hiding in the shadows. They're like a curse. That Red Plague which damn near ended life in Pendor, came from them, I'd wager. They ever lurk in ambush. Only way to deal with Noldor is a bolt between the eyes. str_shad_response_2|We accept the true faith of the Old Empire unquestioningly. Those misguided fools of the Radiant Cross are blind and fail to accept our traditional faith. They endlessly question that which we accept upon a leap of faith. We cannot make them see reason. str_silv_response_2|We learned from the Noldor. They hold that the bow is an extension of the body. They become one with the bow physically and with the arrow mentally. We meditate before battle to achieve this melding of weapon and soul. Some, such as our halberdiers, have even used this philosophy with other weapons. str_even_response_2|Their paranoia and fanaticism led them to murder for what they deemed blasphemy, and was frequently merely accidental on the part of their victims. They once burned a whole village, lock, stock, and peasants. They burned one of our most revered Brothers at the stake! Their reason? They thought his scholarly research was heretical. Another time, they put a merchant to the stake because he spat in the street when some of them rode by. str_phoe_response_2|We are true sons of the Ashenborn Empire. Our Emperor, Emperor Marneus Calgar, leads our people from across the sea against the very threat that is strong enough to destroy this world. You know of the Snake Cult. Our name derives from the multitude of Empires that each one has been built upon. From the ashes, the true sons spread their wings and take up arms for each new empire, now, The Ashenborn Empire. We believe that each Empire is stronger than the next, like that of the mythical Phoenix, with each resurrection. Our order is unmatched across the sea and our Emperor has sent us to Imperator Marius to help quell the unrest the Snake Cult has been creating. Unfortunately, we are now tied up in whatever this colonial Empire gets itself into. str_wolf_response_2|I will tell you little if that makes you go away. Just talking to you is more than I wish to bargain for. I am part of an order known as The Shadow Wolves. Our Emperor from across the sea has sent us here to aid the people. We undergo certain missions to stop the Snake Cult from spreading it's venomous tendrils here. With the Cult lead by Amala's fierce Maltise, this land has got its hands full. str_scor_response_2|Our order is based in the south where our people live. After the formation of the Principality, we were legally founded as an order under the Validus Charta. Our foundation was funded by Baltar al-eaqarab, one of the few leaders of the tribes competing to rule as Khan of the nomads. Unfortunately, his power and influence weren't as great as the leaders who traded with the northerners. So when the Red Plague wiped out nobility in the year 198, the power vacuum made all the tribe leaders lunge for power in the south. If there was no King, then there must be a Khan. So Baltar thought smart, and hired men to take care of his opposition. He founded the Scorpion Brotherhood as a household guard. Underneath that veil were trained assassins, my ancestors. str_krak_response_2|Religion or Cult, it boils down to the bone as the same thing, doesn't it? The Dawn like to remind everyone that there's a clear difference, but then again, it's the Dawn. We pray to the Great Hunt. The spirit we conjure form as beasts; found out at sea. They are the ultimate prey and we don't stop our season until one is killed. Each one of our masked helmets are made from the rare materials these creatures provide. We harvest what we need out at sea and return the carcass to the depths below. Sounds grandly exaggerated, but if you saw what we saw, your world would be flipped as you know it. str_player_ask_drag_3|Why would the Lords choose to support Earl Klovis' and the knights at the time? str_player_ask_lion_3|That is very insightful. What happened with trying to maintain peace? str_player_ask_immo_3|What was the immediate response to the reform? str_player_ask_wind_3|So what happened that night? str_player_ask_valk_3|That sounds hardly like an order worth joining, how did your order redeem themselves? str_player_ask_grif_3|Your order seems extremely chivalrous and devoted to the cause of justice and order. What more can you share? str_player_ask_falc_3|Not to offend you with my question, but why was your Order disbanded? str_player_ask_rave_3|So you are therefore an Order of mercenaries? str_player_ask_radi_3|That's quite terrible, hopefully it got better! str_player_ask_clar_3|I have heard people say that your horses are different from other Pendoran breeds ...? str_player_ask_dawn_3|I heard that once your Order burned a entire village and all its peasantry? str_player_ask_ebon_3|Yet some scholars embrace the elder knowledge of the Noldor and claim to have reached enlightenment from it. str_player_ask_shad_3|I understand that your Order is somewhat at odds with Marius Imperator? str_player_ask_silv_3|I heard your Order bears a grudge against the Order of the Ebony Gauntlet. str_player_ask_even_3|I gather then, that your Order's previous affiliation with them is non-existent? str_player_ask_phoe_3|That is quite an interesting view on your own Empire and the one in Pendor. How does one become a Phoenix Knight? str_player_ask_wolf_3|I see ... before I leave is there anymore you can tell me? str_player_ask_scor_3|Your order sounds like it has influenced events in Pendor with your methods of solution. str_player_ask_krak_3|I see ... anymore I should know? str_drag_response_3|The conflict with the lower kingdoms was only the beginning of the problems they faced back then. The Mystmountain tribes found them to be more susceptible to attacks and raids as Ravenstern was already at war and standing on its own feet, without southern support. The order was called upon to serve the Kingdom and to quell all unrest that the tribes caused. Let me tell you, the Order gave no mercy to the tribes, which caused them to split exponentially into smaller ones. Which, mind you, is much easier to control than a single tribe. str_lion_response_3|Many northern lords formed a pact and seceded from the Kingdom. Naturally protected by the great lake, they fortified themselves in the northern tundra, creating a new kingdom of their own. Then with the war against the Greater Baccus Empire, the order needed to start gaining influence with a winning side. The grandmaster at the time supported Duke Alfred of Sarleon as king. Furthermore, he used the old capital as his own, in turn creating the glorious Kingdom of Sarleon. In the year 298, after the original creation of the Pendor Kingdom, our order was outlawed. Why? Hard to say, since all records were destroyed by our current king, King Ulric I. Our order was reestablished once again in the year 346 in Sarleon and we became the household guard of our capital once more. str_immo_response_3|Like I stated, bloody. While we lost a lot of great men out there, we were mainly successful in rooting out most of the corrupt individuals leading the cults agenda. Cutting the snake's head, as you will. Many were driven out of fiefs and towns; mainly to the south. There are even rumors that they infiltrated nobility in Cez and the nobles there. We found no evidence. Maybe they were just good at hiding it finally ... Now we hunt roaming bands and protect our Lords as law and stature apply. Rest is history to be written. str_wind_response_3|The Windriders entered the grand tent that was strangely less guarded than anticipated. Eventually coming upon the Khan in his chambers, they had him surrounded and were ready to strike him. Before that, he began laughing. He then quickly glanced to the men who hung from the roof as they descended down and disarmed the Windriders and killing those who resisted. To those who surrendered he offered them something they did not expect; a sit-down with Itsaf himself. With their release, a place was set and the two leaders met and formed an alliance. Itsaf was granted rank of marshal and supported the aspiring Khan. The stipulation was that Itsaf could not claim the right to Khan and that the Windriders either be disbanded or removed from any kind of service to stealth and secrecy. The later was taken. Slowly the order got into skirmishes against other cultures and adopted similar fighting techniques to mounted knights and the rest is history or another story entirely. str_valk_response_3|Those woman reluctantly came upon a town controlled by a Jarl-Lord. By then, news had spread that Gardor and his raiding warband had been thrown into chaos. The Lord's lands were continuously ravaged by the disgruntled Vanskerries. With the raiding party in disarray, he was in our ancestors' debt. With some strings pulled, he was able to sign off on part of the Validus Charta. Our actions were rewarded with us becoming Valkyries, the Choosers of the Slain. Our charter was created to serve those who are being suppressed and to righteously smite oppressors from existence. While this would clearly put us at odds with the Dawn, we don't feel like creating order warfare with those who have helped our fellow Fierdsvain people. Let us hope that one day we don't choose you. Take care. str_grif_response_3|We indeed are and we are glad to have been reformed by those with similar values and hopes for a united Pendor. We are now going to give our sister order, The Knights of the Lion, a piece of their traitorous medicine if we ever meet them in combat. They spat on all good that knights stood for and claim to be the oldest and strongest of orders in Pendor. Well, sadly, we will be glad to inform them that is not the case anymore. The time for a united Pendor is now upon us. Let us hope that you have chosen the right side in this upcoming and glorious era. str_falc_response_3|When King Gregory usurped the throne of his elder sister, Madame Ursula, he claimed that ours was an invalid charter, with no authority to induct his sister, or any knights, into our ranks. He knew that we would support her claim to the throne, and proclaimed Fire and Sword against us to eliminate her threat to his stolen throne. So many of us were killed. Those few of us who survived had to remain underground out of fear for our lives. Our numbers were too few to fight back. str_rave_response_3|I suppose so, technically, since we primarily fight for pay. We prefer to consider ourselves the paid guardians and defenders of knowledge and the protectors of the scholars who pursue lost knowledge. str_radi_response_3|At first, it didn't. The order had to become even more militarized since war was rampant throughout Pendor. The order answered the call of the King of Sarleon at the time when General Oasar of Amala came in the year 202. Oasar conquered what little resistance the Sarleon lords could put up. At the battle of Sagen Glade, the order was caught off guard in the opening of a forest. The knights began getting slaughtered. Oasar's army killed every member on the field. Those who stayed in Dunglave survived and when Oasar conquered the city, he refounded the order. Those who refused his regulations were hanged. With the rise in Snake Cult activity after conquering and diseases rampant, the new order was kept busy and recruited more members from any class. Now, we spread knowledge and work with scribes up in Poinsbruk to keep records. We will not stand by as Pendor succumbs under plague. The Snake Cult must be purged. str_clar_response_3|We prefer faster horses than those heavy warhorses of other Orders, so we breed ours from D'Shar and Jatu stock and trade with their horse dealers for breeding stock. str_dawn_response_3|That corrupt offshoot Order of Eventide, my friend, spreads its heresy everywhere! They were founded upon hate, and death and hatred is what they preach. Rest assured, we will eliminate them down to the last man. They will burn in payment for their sins! Question me thusly again, and you may find yourself afire! str_ebon_response_3|Bollocks. The only true enlightenment for a Noldor is the light let into his skull from my morningstar. Till the day they all lay dead, I will fight them. I will stand with my shield brothers, hell, I'll even even stand with the Hammers. They may be dressed up commoners, but they sure can swing those hammers. The sound of one of their hammers crushing a Noldor ranger's head is poetic, to say the least. str_shad_response_3|Marius seeks to turn us from the old Empire path we follow to the Pendorian ones. Those cretins of the Radiant Cross endorse the new ways but we follow tradition. What brought glory to our ancestors will surely bring glory to us! We would prefer to convert Marius to the old ways, to persuade him that the traditions of the Old Empire should endure. Marius would see us all become mounted knights, like those 'Lions' from Sarleon or the Dawn from Barclay. The only remains of the mighty fleet the Empire used to sail here are the soldiers that we had to train to become the marines you see today. str_silv_response_3|Look, the last thing Pendor needs is an Order like Ebony Gauntlet. Don't you think there are enough people seeking to feud with the Noldor? When they are done hunting the Noldor, who will they choose next to hunt? Madness of this sort must end! str_even_response_3|I spit upon their so-called justice and honor! It is nothing more than an excuse for mayhem and senseless slaughter. Astraea granted them no right to sit in judgment upon others. They hunt those they call Heretics but it is they who named us thusly. My Order prefers to look at both sides of the coin, and we do not pass judgment upon ignorant peasants. We prevent the Order of Dawn from persecuting the people!The people themselves are joining us, D'Shar tribals now take up the cause of the Eventide as our Ghilmen. They are no knights, but that sure as hell doesn't stop them from killing any! str_phoe_response_3|Back home, our order are heir successors from knights who live long enough to produce an heir. From the moment we are old enough, we are trained to ride horse, become smiths, and we train for combat. Our future is laid out by our fathers. Each one of us wear our father's armor as they did before us and so on. Like our beliefs, we renew our armor and make it reborn from heat, ash, and steel. We have had to make due with the fact that we aren't in Amala, so we accept only the strongest this land has to offer. The Phoenix is represented upon our breastplate, so our enemies know whom they face and that each time we are struck down, we only come back stronger. str_wolf_response_3|... What you need to know is that we are a order bound by secrecy. Every word I spit out to you not only puts me in danger, but you and that horrible bard over there, by Snake Cult spies. In our line of work, we are fast and stealthy. Those two reasons alone keep us alive. If you reach your enemy before they reach you, then you have already won. Now go away before I think you're a Snake Cultist. str_scor_response_3|We have and will continue to do so as long as coin exists and problems arise. Supply meets demand. As I was saying, Baltar nearly eliminated most leaders of the tribes, absorbing them as he took them out. It quickly came to be that our order was known to operate as we do now. To avoid dying a pointless death, many leaders chose Baltar as their Khan and he in turn rewarded their loyalty. Our charter allowed us to be hired out in armies as well, to provide morale and support. A scorpion is never fearful, we can strike at a moment's notice and if our blade won't kill you, our poison will. If we find you either on the battlefield or in a dark alley, just know that it's nothing personal, just business. str_krak_response_3|During the off-season, we become a military force. We mainly provide heavy infantry support to the ranks of armies we fight with. Such is the way of our Fierdsvain blood. We are paired with our equals, the women hunters or The Storm Sisters. These lasses share the the hunt with us. But due to how the charter was formed by Vanskerry Jarls and the charters reliance on such older ways, only men can serve as Krakens. But get in our way and you won't notice a difference in our prowess when it comes to the art of hunting. Either it be bounty or human. We are all flesh and bone to be taken from this world. So ask yourself, are your the hunter or the hunted? Food for thought. str_courtship_comment_conventional_generic|is a very well-bred sort str_courtship_comment_adventurous_generic|seems decent enough str_courtship_comment_otherworldly_generic|is most polite and attentive str_courtship_comment_ambitious_generic|lacks drive -- but perhaps that may be remedied str_courtship_comment_moralist_generic|seems to be a man of good character str_feast_description|scant str_feast_description_2|meager str_feast_description_3|barely adequate str_feast_description_4|sufficient str_feast_description_5|bountiful str_feast_description_6|magnificent str_feast_lengthy_description_1|The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation. str_feast_lengthy_description_2|The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlars, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good. str_feast_lengthy_description_3|The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble. str_feast_lengthy_description_4|You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests' tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you. str_feast_lengthy_description_5|You have provided a bountiful table not just for your noble guests but for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended. str_feast_lengthy_description_6|The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. str_kingdom_1_adjective|Sarleon str_kingdom_2_adjective|Ravenstern str_kingdom_3_adjective|D'Shar str_kingdom_4_adjective|Fierdsvain str_kingdom_5_adjective|Empire str_credits_1|Mount Blade Warband^Copyright 2008-2010 Taleworlds Entertainment^^ Prophesy of Pendor story^Copyright 2009-2020 James Landes (Saxondragon) all rights reserved^^ Prophesy of Pendor module original design, programming and story by ^James Landes (Saxondragon)^^ Credits music by ^Lind Erebros^http //www.linderebros.com^http //www.elven-oratory.com/ str_credits_2|Warband game design ^Armagan Yavuz^Steve Negus^Cem Cimenbicer^^ Prophesy of Pendor design ^Saxondragon^Fawzia dokhtar-i-sanjar^M0rdred^Noosers^Mad Vader^AlanQsmithee^FritZ FretZ^Abyss^MitchyMatt^Snouz^IconracI str_credits_3|Warband programming ^Armagan Yavuz, Cem Cimenbicer, Serdar Kocdemir, Ozan Gumus^^ Prophesy of Pendor Mount and Blade scripting ^Saxondragon, Mad Vader, FritZ Fretz^^ Prophesy of Pendor Mount and Blade porting to Warband PoP 3.2 ^Mad Vader (Zoran Pejcinov)^^ Prophesy of Pendor Warband 3.2x to PoP 3.51 ^Combat VI^Scripting and Design ^Treebeard (Jorgen Linde)^^ Prophesy of Pendor Warband 3.611 to PoP 3.7063 ^Saxondragon, MitchyMatt, Snouz, IconracI^^ Prophesy of Pendor Warband 3.7063 to PoP 3.9 ^MitchyMatt, Snouz, IconracI, Gorvex (support), Latis (support), Ralyks (support)^^ Prophesy of Pendor Warband 3.9 to PoP 3.9.5 ^IconracI, MitchyMatt, Gorvex (support), Latis (support) str_credits_4|Warband CG artists Ozgur Saral, Mustafa Ozturk, Pinar Cekic, Ozan Unlu, Yigit Savtur, Umit Singil^^ Prophesy of Pendor artists (original and Warband) ^MitchyMatt, IconracI (Konrad Zalewski), Snouz (Max Brolet),^Archangel2K,Abyss, Sysyphe, Runner2424, Gerhart and a host of others.^^ Prophesy of Pendor Warband art ^Archangel2K, Sysyphe, AlanQSmithee, Snouz, IconracI^^ Prophesy of Pendor Warband logotype and interface ^Snouz^^ Prophesy of Pendor Warband new horses ^Wanderer949^^ Prophesy of Pendor Warband Valonbray scenes ^Abhuva^^ Prophesy of Pendor Warband additional art and OSP artists ^Smokindog, Fourleaf Clover, Sairtar, Nierra, Spak, Andragorn, Amade, Baraban, Barf, BrustwarzenLenny, Ficus, Fredelios, Narf, Njunja, Pino, Rath0s, RgCotl, Runico, SacredStoneHand, Igorbb, Yamasubi, Gothic Knight, Xenoargh^^ See Changelogs in README folder for the complete credits lists str_credits_5|Warband concept artist ^Ganbat Badamkhand^^ Prophesy of Pendor Warband 3.2 to 3.51 lead testing ^Valorian Endymion (all versions), NicotiN (PoP 3.42)^^ Prophesy of Pendor testers ^Gorvex (3.7+), Latis (3.7+), Dorrin, Hinkl, Vaanshir, Spartan012, Shadow-Seeker, MitchyMatt, JatuWrangler, Axemaster3, Akuthia, Chiksika, Iskar, Lothario, Centurion1, Asphe, Griefer, Abremms, Froggyluv, Fidelity, LittleMikey, Webspinnre, Kaeldragor, The Horse, Ogaburan, ManOfHonor, Hoellenbewohner, Norrlandsguld, ZirZor str_credits_6|Warband writing ^Steve Negus, Armagan Yavuz, Ryan A. Span^^ Prophesy of Pendor chief writer (all versions) ^Fawzia dokhtar-i-sanjar^^ Prophesy of Pendor 3.9.x translators ^Chinese -- Tiverivs, Mario, Latis, S1^Russian -- Faraon67, Valua, Arslanbek, UndeadDuke, firon^French -- Lolitablue, Trime1Predator, Daneel53 str_credits_7|Warband original music ^Jesse Hopkins^^ Prophesy of Pendor additional music by ^Sir George Pommeroy Colley, Fabled Pilgrim^^ Prophesy of Pendor 3.5 Lind Erebros copyright music tracks donated by ^Lind Erebros -- http //www.linderebros.com -- http //www.elven-oratory.com/^^ Prophesy of Pendor 3.5 additional OSP music by ^Rejenorst -- http //www.rejenorst.com^^ Prophesy of Pendor 3.5 custom made tracks by ^Felix Tievant -- http //lynxmusic.free.fr^^ Prophesy of Pendor 3.5 sound and music conversion and optimization ^Nullpat^^ Prophesy of Pendor 3.7-3.8 sound and music conversion and optimization ^Snouz str_credits_8|Warband Voice Talent ^Tassilo Egloffstein^^ Prophesy of Pendor voices ^Adorno, Rojiru, Thief 3 Wannabe, Zarina Tadjibaeva, Nils Habermacher, Raphael Muff, Nadine Julien, Raphael Muff, Miriam Knecht, Remo Kaufmann, Madeleine Linder, Fawzia, Noosers, MadVader, VonLowe, Drahau, Pharoah Llandy, Flanged, Abyss^^^^ Prophesy of Pendor special thanks to ^^ Ralyks, Gorvex, Gregor von Stahl, Xjd and XEka17 for creating and maintaining a fan Wiki for PoP 3.7+^https //pop3.fandom.com/wiki/Prophesy of Pendor 3 Wiki^^ the Gwythdarian Development team for their support in making version 3.7^http //www.gwythdarian.com^^ Leonion (coder), Rosha (coder), Ermine (director of voice acting), Checkmaty (More Metal Sounds 2.2), Motomataru (the Formations and AI Mods kit), Adorno (the Historic Castles Project), Caba'drin (Dynamic Groups OSP) str_credits_9|Warband has been supported by The Scientific and Technological Research Council of Turkey.^^Warband Tutorial written by ^Steve Negus^Armagan Yavuz^Edward Spoerl^Horse Motion Capture Animation Supplied by ^Richard Widgery Kinetic Impulse^Physics ^Havok^Sound and Music Program Library ^FMODex Sound System by Firelight Technologies^Skybox Textures ^Jay Weston^Chinese Translation ^Hetairoi; Gaodatailang; silentjealousy; Ginn; fallout13; James; D.Kaede; Kan2; alixyang; muyiboy^TaleWorlds Director of Communications ^Ali Erkin^TaleWorlds Forum Programming ^Brett Flannigan ^TaleWorlds.com Forum Administrators and Moderators ^Janus^Archonsod^Narcissus^Nairagorn^Lost Lamb^Deus Ex^Merentha^Volkier^Instag0^Ativan^ego^Guspav^Hallequin^Invictus^okiN^Raz^rejenorst^Skyrage^ThVaz^^^Mount Blade Community Suggestions and Feedback ^A Mustang^adamlug^Adorno^alden^Alhanalem^amade^Anthallas^Alkhadias Master^Arch3r^Archevious^Arcas Nebun^Arcon^Arcturus^ares007^Arjihad^BadabombadaBang^Badun^BaronAsh^Berserker Pride^bgfan^bierdopjeee^Big Mac^Binboy^blink180heights^BlodsHammar^Bloid^Brandon^Brego^chenjielian^cifre^COGlory^Corinthian Hoplite^Crazed Rabbit^CryptoCactus^CtrlAltDe1337^Cuther^Da-V-Man^dimitrischris^dstemmer^EasyCo506^Egbert^ethneldryt^eudaimondaimon^Faranox^Fawzia dokhtar-i-Sanjar^Fei Dao^Gabeed^GeN76^General Hospital^GhosTR^glustrod^guspav^Halcyon^Harn^Hethwill^Highelfwarrior^HULKSMASH^Iberon^ignoble^Jack Merchantson^JoG^Jov^Kazzan^King Jonathan the Great^Kleidophoros^knight^Kong Burger^Kristiania^l3asu^Larkraxm^Leandro1021DX^lighthaze^Llew2^Lord Rich^lordum ediz^Lucke189^Mabons^MacPharlan^Madnes5^MagicMaster^Makh^ManiK^Manitas^Marin Peace Bringer^Martinet^MAXHARDMAN^Merlkir^miguel8500^Mithras^Moddan^Nate^Nemeo^Nite/m4re^noobalicous^Nord Champion^okiN^Orion^OTuphlos^Papa Lazarou^Phallas^Plazek^Prcin^PSYCHO78^PsykoOps^Reapy^Red River^Rhizobium^Riggea^Rongar^Ros^sadnhappy^Sarejo^ScientiaExcelsa^Scorch!^Seawied86^sebal87^shikamaru 1993^Shun^silentdawn^Sir Gowe^Skyrage^Slawomir of Aaarrghh^SoloSebo^SovietSoldier^Stabbing Hobo^Stratigos001^Styo^TalonAquila^test^The Yogi^Thundertrod^Thyr^Tim^Titanshoe^tmos^Toffey^Tonttu^Trenalok^Tronde^UberWiggett^Urist^Ursca^urtzi^Vermin^Viajero^Vincenzo^Vulkan^Warcat92^Welcome To Hell^Wheem^Wu-long^Yellonet^Yobbo^Yoshi Murasaki^Yoshiboy^Zyconnic^^Special Thanks to Toby Lee for his ideas and in depth feedback on the combat system.^...and many many other wonderful Mount Blade players!^(This is only a small sample of all the players who have contributed to the game by providing suggestions and feedback.^This list has been compiled by sampling only a few threads in the Taleworlds Forums.^Unfortunately compiling an exhaustive list is almost impossible.^We apologize sincerely if you contributed your suggestions and feedback but were not listed here, and please know that we are grateful to you all the same...) str_credits_10|Paradox Interactive^^President and CEO ^Theodore Bergqvist^^Executive Vice President ^Fredrik Wester^^Chief Financial Officer ^Lena Eriksson^^Finance Accounting ^Annlouise Larsson^^VP Sales Marketing US ^Reena M. Miranda^^VP Sales Marketing EU ^Martin Sirc^^Distribution Manager Nordic ^Erik Helmfridsson^^Director of PR Marketing ^Susana Meza^^PR Marketing ^Sofia Forsgren^^Product Manager ^Boel Bermann str_credits_11|Logotype ^Jason Brown^^Cover Art ^Piotr Fox Wysocki^^Layout ^Christian Sabe^Melina Grundel^^Poster ^Piotr Fox Wysocki^^Map Concept Art ^Ganbat Badamkhand^^Manual Editing ^Digital Wordsmithing Ryan Newman, Nick Stewart^^Web ^Martin Ericsson^^Marketing Assets ^2Coats^^Localization ^S H Entertainment Localization^^GamersGate ^Ulf Hedblom^Andreas Pousette^Martin Ericson^Christoffer Lindberg str_credits_12|Thanks to all of our partners worldwide, in particular long-term partners ^Koch Media (Germany UK)^Blue Label (Italy France)^Friendware (Spain)^New Era Interactive Media Co. Ltd. (Asia)^Snowball (Russia)^Pinnacle (UK)^Porto Editora (Portugal)^Hell-Tech (Greece)^CD Projekt (Poland, Czech Republic, Slovakia Hungary)^Paradox Scandinavian Distribution (Scandinavia) str_achieve_kill_battle|You skillfully dispatched fifty enemies in one battle single-handedly! For this heroic deed you are awarded +20 renown and the title of 'Deathbringer.'^Your enemies cower before your might! str_achieve_kills_1|Your boldness and battle skills have brought about the deaths or wounding of 5000 enemies. You will henceforth be known as a 'Masterful Warrior' with a +1 Trainer skill as reward for your triumphs on the field of battle. str_achieve_kills_2|You have slaughtered or wounded 10,000 enemies and are herewith granted the title of 'Legendary Warrior' with +2 Trainer skill awarded for your ferocious slaying of enemies. str_achieve_vic_1|You have emerged the winner of 250 battles and earned the title 'Battle Master' with a +1 Tactics Skill awarded for your tactical expertise. str_achieve_vic_2|You have successfully fought and won 500 battles and will now be titled a 'Great General' with +2 Tactics skill awarded for your expertise in battlefield generalship. str_achieve_heroes_1|You have defeated 7 of the evil invaders of Pendor, and are herewith awarded the title 'Defender of Pendor' with +1 Intelligence granted you by Pendor's grateful people. str_achieve_heroes_2|You have defeated 15 of the marauding armies plaguing Pendor and are now titled 'Guardian of Pendor' with +2 Intelligence granted in recognition of your heroic defense of the people of Pendor. str_achieve_mysts|You have saved numerous villagers from the ravaging Mystmountain Army and are granted the title 'Bane of Vejovis' by the relieved populace, who also gift you with +1 Agility in thanks. str_achieve_snakes|The Army of the Serpent Cult fell before you as wheat to the scythe, and you will henceforth be known as 'Cult Banisher' with +1 Ironflesh wrested from Azi Dahaka herself for your defeat of her villainous Snakes. str_achieve_jatu|The remainder of the mighty Jatu now cower in their tents due to your crushing defeat of their army. Jatu drums beat a dirge in tribute to the 'Scourge of Jatu' with +1 Riding skill grudgingly given you by Indar in recognition of your victory. str_achieve_heretics|With skill and perseverance you defeated the hideous Heretic Army, despite their strong and evil troops. You will now be known as the 'Purger of Heresy' to the followers of Erida Occisor, who grudgingly and with gnashing of teeth concede to you +1 Strength for your victory. str_achieve_tour_1|You have emerged the champion of 25 Tournaments and your renown increases by +100. Your opponents in future tournaments will quail when your name is announced as a participant. str_achieve_tour_2|You have conquered all comers in 50 Tournaments and now bear the title 'Tournament Champion' with +1 Weapons Master in reward for your mastery of all forms of tournament combat. str_achieve_rnwn_1|With your gain of 5000 Renown, you are hailed everywhere as the '{reg63?Hero Heroine} of Pendor' and the lords wish to grant you +1 charisma in recognition of your heroism. str_achieve_rnwn_2|All hail you as the {reg63?Lion Lioness} of Pendor since your renown has swelled to 7500! The rulers of Pendor are for once united in granting you +2 Charisma. str_achieve_honor|Your Honor rating of 500 has resulted in the rulers of Pendor unanimously granting you the title of 'Chevalier of Pendor' with a gift of +1 Charisma for your chivalrous and honorable behavior. str_achieve_king|You are hailed as the 'Rogue {reg63?King Queen}' now, as you have boldly declared yourself sovereign of your own kingdom. Your brashness wins you +1 Leadership. You will doubtless need it! str_achieve_persuader|You have persuaded 30 Pendor lords to join your righteous cause! They award you +1 Persuasion and the title of 'Great Persuader' for your logic and tact in convincing them to join forces with you. str_achieve_builder|You have completed 30 improvements to your holdings! The village elders thank you and offer +1 Engineering in gratitude for your attention to the needs of the common man. str_achieve_quests|You successfully completed 30 quests and the lords now know you as a 'Competent Aide.' You are granted +20 Renown by them, in recognition of your faithful service. str_achieve_fquests|You have failed to complete 10 Quests and the lords now title you the 'Epitome of Ineptitude.' With jeers and laughter, they penalize you with -10 Renown for your utter incompetence at doing the simplest job. str_achieve_captured|You have succeeded in getting yourself captured 10 times! Some of the more sensitive outlaw leaders decided to pool some of the money they earned by selling your troops into slavery, and now present you with a gift, the fabled Infinite Supply of Vaseline!^May your inevitable nights in captivity be as enjoyable for you as they were for them! str_achieve_caravan|Your 30 raids on hapless Pendorian caravans have won you the title 'Caravan Marauder' and a penalty of -1 Charisma in addition to the opprobrium of Guild Masters throughout Pendor. str_achieve_village|Your 20 raids on the suffering villagers of Pendor have cost you -1 Charisma and the village elders despise you. You will henceforth be known as a 'Village Plunderer.' You really should consider reforming your ways. str_achieve_cheater_warn_1|You cheated to win that battle! This is your first warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater_warn_2|You cheated to win that battle! This is your second and final warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater|You cheated to win that battle! Your repeated dishonorable behavior has disabled all achievement rewards until you start a new game. You can still earn achievements, but you'll know you don't really deserve them. str_achieve_gm|You have risen through the ranks of a Knighthood Order to become its Grandmaster, a position of considerable power and influence among the elite soldiery of Pendor. Your exalted title wins you +1 Persuasion. You are a force to be reckoned with. str_buriligi_intro|Guided by me, you will attain Paradise through martyrdom. I will open your mind and expand your conciousness, bring you to the light through my inspiration. Pendor is a teeming morass of sin and I shall not rest until I have purged it of all which opposes the enlightenment given me by the gods. All will face the choice of conversion or instant execution. I like to eat dates and play takhte when the gods are not speaking through me, hee, hee. Do you have a takhte board with you? Let's have a game. str_buriligi_explain_1|Only through me can you walk the paths of righteousness. Ask any of my followers and they will tell you that, until they came unto me, their lives were empty, sinful and purposeless. I give them a direction, a just cause and the will to fight and die for their beliefs. You will also enjoy the method by which, ahem, I aid such enlightenment. str_buriligi_explain_2|Do you play takhte? It is a fine strategy game. If you have any dates, I'd like some. Hee, hee, hee, just wait until I rule all Pendor. I will herd these lords and kings like sheep into my fold and slaughter them. 'Better living through chemistry,' hee, hee, that's my motto! Did I ask if you had any dates? str_oswald_intro|I was outlawed by my own father over a small misunderstanding, and intend to rectify this via conquest. The rumor that I poisoned my elder brother is overblown. A petty little fool like you can scarcely comprehend the methods of one so superior, but I will attempt to educate you. Successful conquest is achieved through ruthlessness and artistic killing. Inspire terror in your enemies prior to engaging them, and the battle is won before the first sword is drawn. The more hideous examples you make, the easier it becomes to cow your enemies into abject surrender. Once I offered surrender but was refused, so I cut off all their heads and stacked them into a pyramid. Lovely sight, that. str_oswald_explain_1|It is quite simple - grab your enemy by the balls and his heart and mind will follow. Do not release your captives, torture them and leave their mutilated remains for all to admire. Ransoming prisoners or selling them into slavery is so mundane. There are so many more enjoyable and educational ways of dealing with them. str_oswald_explain_2|I like to rope my prisoners into three lines children, women and men. First, I kill the children as their mothers shriek and plead for their little lives. Next, I have my men rape the women while the men curse and struggle helplessly, then we slit their throats. The men I torture to death in creative ways. The next time I confront an enemy, I offer a choice between instant surrender or similar treatment. You'd be surprised how often a stronger foe capitulates at the prospect of such a fate. You look a bit queasy - did you eat something which disagrees with you? str_meregan_intro|I am an easy man to understand. My code is straightforward and my troop and I live by it. When I take a contract to escort a lord's wife or guard a caravan, the caravan arrives intact and on time, and the noble ladies are shown great courtesy and guarded carefully during their journey. Hah, sometimes they are guarded more assiduously than they'd prefer, much to their chagrin, if you take my meaning! We are very discreet, and are given confidential jobs, such as retrieving runaway wives or delivering letters which must not fall into the wrong hands. Never a word leaks out, when I handle the job. str_meregan_explain_1|I have excellent female fighters in my company, so I detail them as guards for the ladies I escort. They are well-mannered and the ladies enjoy their conversation; in fact, I actually have recruits from amongst the nobility - lord's daughters who wished for the freedom enjoyed by the women of my troop. My lasses can hold their own in a battle or a tavern brawl, as their would-be seducers have found. str_meregan_explain_2|Do not think our courtesy in any way hampers our efficiency. My troops are ferocious fighters, one and all, and our reputation for relentless defense of our charges and skill in battle precedes us. We are rarely challenged by bandits or other riffraff. When a king hires the Griffonsword Company, he gets a lot more than he pays for! str_kodan_intro|No doubt you have heard that tavern ditty that begins 'My father arrived on a Vanskerry raid, and married my mother, a Fierdsvain maid...' It goes on to describe my exploits pretty well. My company includes many former Vanskerry Raiders and their Fierdsvain-born sons. My lads have a few bad habits, such as wrecking the Valonbray tavern once in awhile, but it is all in good fun, and I always pay the tavern keep for the damages. They are a fierce lot and, thanks to my training and discipline, far surpass the Vanskerries and every other Pendor company in fighting skill. str_kodan_explain_1|My philosophy, like me, is very simple I honor my word, do exactly what I am hired to do and extract payment by force if my employer tries to weasel out of paying me. Koningur Valdis is a prime example not long ago, he hired me to kick a little Vanskerry butt along the coast, which I did, but he then tried to re-negotiate the terms of payment for the job. str_kodan_explain_2|After I raided a few dozen of his caravans, he came around. I even deducted the value of the goods I looted from the balance he owed me, though I doubt he paid the caravan masters for their losses, stingy old bastard that he is. If you want a job done right, my Ironsword Company is the company you hire. When the Ironsword Company goes Pendor on somebody's ass, every lord and king hears about it within a day! str_syla_intro|Confide in a worthless upstart like you? I think not! The corpses I leave behind on the field of battle will tell you all you need to know about Syla Uzas. If you want to learn more, pit your paltry little troop against mine. You will learn then the folly of bothering your betters. str_syla_explain_1|You are a glutton for abuse, aren't you? I take what I want by force and no man can stand against me. I kill those annoy me as you would swat a persistent fly. My company has never been defeated. str_syla_explain_2|I am here solely to negotiate a contract for the elimination of someone who has annoyed someone else. That is all you need to know. Pester me further, and I'll toss you to my men. I'm sure they will find you more entertaining than I do. str_shalavan_intro|I am a former lord of the D'Shar, unjustly deprived of my holdings by the Bahadur Khan. I have called blood feud upon him, and I shall take not only my lands but also his as well in revenge. His army shall become my army and his women my women. I will wear his crown and feast in his palace when I defeat him. His head will rest upon a platter on my table as I devour his delicacies. str_shalavan_explain_1|That fornicating camel-lover had the audacity to command me, Shalavan, a true D'Shar, to cease raiding and send my men to aid his endless wars. I informed him that he could damned well recruit the men he needed elsewhere, as I was occupied with the traditional D'Shar ways of making a living. In revenge, he sent his men to drive me from my land and stripped me of my titles. str_shalavan_explain_2|He already feels my vengeance. Since he named me outlaw, outlaw I have become and my forces swell with recruited raiders from the fearsome Pansjiri, Turkmani and Balochi raiders throughout the Principalities. At the hands of outlaws shall he fall! I intend to raze the D'Shar cities, execute his soft and lazy lords and restore the D'Shar to the nomadic tribal state traditional to our people. Let Kadan sip wine, recite poetry and amuse himself with his women while he yet can. His days as Bahadur Khan are numbered! str_boris_intro|Doubtless you would, as most little mercenaries aspire to be just like me! That is a vain aspiration, but I am bored, so I will condescend to chat for a moment. My Ravens excel in siegework and are the most fearsome fighters in Pendor. I deign to work for petty Pendor rulers on occasion, but only for a very high price. Never think I don't get my price, too - they soil their armor at the thought of what I would do if they tried to double cross me. They are feckless fools and one day, I will take their thrones. str_boris_explain_1|Pendor needs a strong and intelligent ruler, one who can unite the land under one banner. I know in my heart that I am the hero Madigan prophecied would succeed at that. Of course, I don't share that information with the kings who engage my services. Hah, even if I did, those morons would ignore the warning! I'd suggest that, should you happen upon us in the field, you beat a very hasty retreat. You'll live longer if you do. str_boris_explain_2|We are not only superb at siegework, for I am a most excellent strategist. The Ravenstern lords run like frightened virgins when they encounter us. I milk those lords for every denar they have in ransom, too. One lord, whom I won't name, even offered me the use of his wife and daughters if I'd just let him go. Hmph, a man like me does not need to pay for noble bedmates! I get more offers of that sort than I want or need! Perhaps, if you continue to increase in skill, I may hire your company when I rule Pendor. Now run along; you bore me. str_inquisitor_intro|The holy men with me will help rid these lands of vile worshipers of Erida Occisor! Death to all demon spawn and their heathen followers! Those sand-faring people of the south need to stop believing in such false idols like that of Vata or Indar! str_inquisitor_explain_1|No, I have said enough! str_inquisitor_explain_2|Bother me more and we will continue this conversation in Inquisition's dungeons. str_heartbeat_intro_1|{reg63?M'lord M'lady}! I am glad you arrived so quickly. str_heartbeat_intro_2|{reg63?M'lord M'lady}, thank you for making all haste. str_heartbeat_intro_3|{reg63?M'lord M'lady}! We need your help in a matter of importance. str_heartbeat_intro_4|{reg63?M'lord M'lady}, I am so glad that you are here! str_heartbeat_intro_5|{reg63?M'lord M'lady}, we need your assistance with an important matter. str_heartbeat_intro_6|I am so glad you have arrived, {reg63?M'lord M'lady}! We need your help. str_heartbeat_intro_7|Ah! {reg63?M'lord M'lady}, thank the Gods that you have come! str_heartbeat_intro_response_1|Well, I am here, so tell me what is the matter? str_heartbeat_intro_response_2|Well? What is so important? str_heartbeat_intro_response_3|Yes, we came as soon as possible. str_heartbeat_intro_response_4|Go on, what is so urgent? str_heartbeat_intro_response_5|We rode through the night to get here, what has happened? str_heartbeat_intro_response_6|We came in great haste. Speak up, what's the problem? str_heartbeat_intro_response_7|Ah yes! What is the issue? str_heartbeat_problem_statement_1|Rats, {reg63?M'lord M'lady}! We have a terrible infestation of rats. str_heartbeat_problem_statement_2|We have had unusually heavy rains and some flooding {reg63?M'lord M'lady}. str_heartbeat_problem_statement_3|We need to hire the local Witch, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_4|Two of the village clans are fighting again - they've sworn blood feud against one another. str_heartbeat_problem_statement_5|We have a situation with horse thieves here, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_6|Wolves! We are besieged by an enormous pack of ravening wolves! str_heartbeat_problem_statement_7|{reg63?M'lord M'lady}, we have a refugee problem. str_heartbeat_problem_statement_8|We have had a fire {reg63?M'lord M'lady}! str_heartbeat_problem_statement_9|Our wells are befouled and may have been poisoned! str_heartbeat_problem_statement_10|We've captured a Heretic! str_heartbeat_problem_statement_11|The Snake Cult is spying on us! str_heartbeat_problem_statement_12|It is about the shrine, {reg63?M'lord M'lady}. str_heartbeat_problem_statement_13|We are stricken with disease. str_heartbeat_problem_statement_14|{reg63?M'lord M'lady}, there is a mercenary company here requesting to speak with you. str_heartbeat_problem_statement_15|There are thieves among us! They're robbing everybody! str_heartbeat_problem_statement_16|It concerns the castle {reg63?M'lord M'lady}! Repairs are urgently needed. str_heartbeat_problem_statement_17|Deserters, dangerous ones, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_18|We need to review some petitions for new trade routes. str_heartbeat_problem_1_a|They are as big as small dogs and have carried off children! Our villagers are afraid to take to the fields and some refuse to leave their home. Can you help us? str_heartbeat_problem_1_b|They are everywhere, even in the cooking pots and under the beds. They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. We need your help! str_heartbeat_problem_1_c|They are huge {reg63?M'lord M'lady}! They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. They have glittering eyes, small jutting teeth... shudder , we are only poor farmers and need your help to rid ourselves of these filthy rodents! str_heartbeat_problem_1_d|Some are very large and they are very aggressive. Packs of them have attacked our villagers in the fields and many people are afraid to venture out of their homes to tend the crops. Can you help us? str_heartbeat_problem_2_a|The streams have overflowed from these torrential rains, and have washed away the roads. str_heartbeat_problem_2_b|The fields have flooded and we may lose our crops! Some farmers have been ruined already. str_heartbeat_problem_2_c|The sudden flooding has washed away some farms and several people have drowned! str_heartbeat_problem_2_d|Due to recent heavy rains, the river is rising and the village crops are threatened by flood. If we don't do something, our crops will be destroyed. str_heartbeat_problem_3_a|Some disease is destroying our crops; they are wilting and rotting. We must hire the local Witch to remove the curse from our harvest. Will you help us? str_heartbeat_problem_3_b|We have not had rain in a long time, and our crops are failing. We need to hire the local druidic witch to invoke the rain to save our crops! We need your help! str_heartbeat_problem_3_c|The local Witch says that we have been cursed! Two women here have had miscarriages, a horse died unexpectedly and five villagers have had freakish accidents. We need to hire the Witch to remove this curse! str_heartbeat_problem_3_d|Many of our villagers have come down with a strange fever. A local Witch says she can help us, but she will not do it for free. Can you help us? str_heartbeat_problem_4_a|The old clan led by one of the Village Elders has killed four people of the newcomer clan. The newcomers have killed six of the old clan thus far. This started over a perceived slight to the Village Elder who then raided a newcomer farm and burned their barn to the ground. This feud could go on for generations, if it is not stopped now by someone in authority whom the tribes respect. str_heartbeat_problem_4_b|The tribal elder claims a man of the of the newcomer clan dishonored his daughter. The elder claim their man offered honorable marriage to the girl, when she discovered she was bearing his child, but her father demanded a ridiculous dowry. When the newcomer clan refused to pay it, the Village Elder declared blood feud. str_heartbeat_problem_4_c|We've a disagreement over a stolen blue-eyed sheep escalating into a clan feud. The Tribal Elder purchased the sheep from the newcomers, who apparently did not receive payment. They took back the sheep, citing nonpayment and perverse use of livestock, and took a dozen of the Elders sheep as interest. The Elder has sworn blood feud and the situation grows worse by the hour. str_heartbeat_problem_4_d|Recently a large new family moved into the area and set up several farms. They need water from a small stream to water their fields, a stream that flows upstream through a village Elder's farm. The Elder built a dam and asks payment from the new family to let the water through. This has erupted into a feud which might turn very ugly. We need your help. str_heartbeat_problem_5_a|One of our citizens claims his plow horses have been stolen. He's looked everywhere and cannot locate them, so we doubt it simply wandered off. Can you help us? str_heartbeat_problem_5_b|One of the peasants claims there are bandits in the area and they stole their horses. We need your help to recover them. str_heartbeat_problem_5_c|We have a report that several bandits made off with a herd of our horses. {M'lord/M'lady}, we need your help in recovering them. str_heartbeat_problem_5_d|A known thief and his sidekick stole two of our horses. Will you help track them down and recover our horses? str_heartbeat_problem_6_a|A pack of wolves has come down from the mountains and is ravaging the villagers' livestock. One herder was attacked and fear is running high. str_heartbeat_problem_6_b|Some of the peasants think the Mystmountain Raiders are stealing their herds, but the carcasses devoured are left behind. str_heartbeat_problem_6_c|The villagers say the wolves are very fierce and bold and they are too afraid to guard their herds at night. str_heartbeat_problem_6_d|We must eliminate these wolves before the villagers' herds are all eaten! str_heartbeat_problem_7_a|A large band of refugees is harassing the locals. They first asked for food, and were given some, but now they refuse to leave! What do you want to do with them? str_heartbeat_problem_7_b|A group of refugees is squatting just outside of the marketplace. They have taken to begging and harassing people who enter the market. This, of course, is nuisance to the merchants, who want them removed. What do you want to do? str_heartbeat_problem_7_c|We've a pack of peasant refugees outside the gate, petitioning you for aid. str_heartbeat_problem_7_d|We have a large group of refugees, including several families with small children, who want to start a new life here. What do we tell them? str_heartbeat_problem_8_a|The forest outside the village caught fire, it spread and the village mill was severely damaged. str_heartbeat_problem_8_b|There was a fire in the smithy which spread to the market, and damaged it badly. str_heartbeat_problem_8_c|The was a fire that started in the stables and spread through the area. str_heartbeat_problem_8_d|We have had a succession of suspicious fires that have damaged homes and businesses str_heartbeat_problem_9_a|Someone has thrown the rotting carcass of a goat into the well, and the water is completely befouled. str_heartbeat_problem_9_b|There is an outbreak of typhoid here, and we fear polluted wells are the cause. str_heartbeat_problem_9_c|Five men died this morning after drinking from the well. I fear an enemy has poisoned it. str_heartbeat_problem_9_d|A troublemaker we made outcast was seen pouring something into the well, and now the water is foul tasting and makes us sick. str_heartbeat_problem_10_a|The peasants claim a woman in the village is a Heretic and want to burn her at the stake. She's ancient and reputed to be very nasty, so I'm not sure if she is a Heretic or just a senile, disagreeable old bag whom the villagers dislike. str_heartbeat_problem_10_b|We found the body of a girl with her heart ripped out. We've captured one of the five Heretics who murdered her. When taken, all he did was yell 'For Glory'! He shows no fear at all. str_heartbeat_problem_10_c|We've caught an unsavory character lurking around the marketplace. From the look and smell of him, he is a Heretic! We're holding him for your judgement. str_heartbeat_problem_10_d|We have caught an odd wandering old man who is wild eyed and babbles about a plot to take you as a sacrifice to Erida Occisor. What shall we do with him? str_heartbeat_problem_11_a|A Snake Cult Armsman bought some vegetables from us, and asked whether we had any girl babies here. str_heartbeat_problem_11_b|A woman who hissed when she spoke questioned the tavern keeper about how many troops we have stationed here. He spotted her walking around later,too, looking all about. str_heartbeat_problem_11_c|A couple of men showed up here asking for work, and we think they may be Snake Cult spies. They didn't do much work at all, just hung about and looked over the battlements and other defenses. str_heartbeat_problem_11_d|Rumor holds that six orphan girls are missing. We think the Snake Cult is taking them. str_heartbeat_problem_12_a|To pray for better crops, we'd like to build a shrine to Thallo Ver Shures, but we can't afford the cost. Will you help us? str_heartbeat_problem_12_b|The Snake Cult defiled the shrine of Damia Provideo and we must build a new one before the Harvest Festival. Will you help us? str_heartbeat_problem_12_c|We think that if we had a shrine to Eunomia Stabilitis here, some of the lawlessness in the surrounding country would abate. Could you pay for the shrine? str_heartbeat_problem_12_d|The Knights of Dawn demand we erect a shrine to Astraea here, and say we have to tear down all our other shrines to the Pendor gods. What should we do? str_heartbeat_problem_13_a|The people have broken out in itchy red spots all over their bodies, and fear it is the Red Plague. Rumor holds that a band of Snake Cultists crossed the fields last week. They may have sent the plague. str_heartbeat_problem_13_b|The men ate some bad food, and they are all in agony with stomach trouble. The jakes are in a terrible state, just terrible, and the whole area is covered in vomit! What should we do? str_heartbeat_problem_13_c|Half the garrison is afflicted with, ahem, a social disease, {reg63?M'lord M'lady}, and the source is almost certainly the local brothel. str_heartbeat_problem_13_d|There is something in the air that makes us sneeze and cough all the time. The people think it must be some kind of plague. str_heartbeat_problem_14_a|The {s20} leading a company of {s21} has approached us asking for employment. They look like a well-trained force. They will join you for 10,000 denars. str_heartbeat_problem_14_b|{reg63?M'lord M'lady}, a company of {s21} arrived a few days ago. They are seeking employment and await your decision on hiring them. Their leader, a {s20} requested 10,000 denars to serve you. str_heartbeat_problem_14_c|{reg63?M'lord M'lady}, there is a troop of {s21} camped outside our gates. Their leader, a {s20} asks if you will hire them for the sum of 10,000 denars. str_heartbeat_problem_14_d|There is a large company of {s21} sitting outside our gates! They will hire out for the sum of 10,000 denars. They look fierce and I don't know what they will do if you turn them down! str_heartbeat_problem_15_a|Someone here is pilfering food. Our stores are going missing regularly. str_heartbeat_problem_15_b|Someone has raided our weapons stores and taken all our best bows and arrows. str_heartbeat_problem_15_c|Someone here is picking pockets whenever a crowd assembles. The people are very angry about it. str_heartbeat_problem_15_d|Someone is stealing our young women's underwear off their drying lines. str_heartbeat_problem_16_a|During the last siege, the curtain wall was badly damaged and if we don't repair it, it will collapse. It will cost 2500 denars. str_heartbeat_problem_16_b|One of the castle gates is about to fall off its hinges. We have a serious security problem there. str_heartbeat_problem_16_c|We've discovered a tunnel in the dungeon leading out to the woods. Should we block it off, {reg63?M'lord M'lady}, or keep it for emergencies? str_heartbeat_problem_16_d|There are weak spots in the portcullis and if we have to lower it fast, it may break. str_heartbeat_problem_17_a|There's a pack of deserters roaming the countryside. The people are terrified of them. str_heartbeat_problem_17_b|We saw a couple of our men sneaking away last night. They deserted on duty in the middle of the night. str_heartbeat_problem_17_c|A large band of deserters is raiding caravans and robbing the peasants here. str_heartbeat_problem_17_d|Some deserters raided the village last week, and they returned again last night! str_heartbeat_problem_18_a|An Emissary requests your permission to open trade between Duke Sandoval of Barclay and your town. str_heartbeat_problem_18_b|We have a request from Southern Barclay that we permit their caravans to trade in our town. What do you wish to tell them? str_heartbeat_problem_18_c|A most importunate group of merchants from Mettenheim wishes to see you for the purpose of trade. They say they can increase prosperity if you agree. str_heartbeat_problem_18_d|Here is a petition from a trade ambassador that you allow a group of their nobles to open up new sea trade routes from Veccavi to this city. str_heartbeat_problem_response_1_a|Let's hunt them down. I declare an Open Season on Rats 1 denar per rat killed! str_heartbeat_problem_response_1_b|Here are 100 denars. Put out poisoned food for the rats and burn their bodies. str_heartbeat_problem_response_1_c|Call in that fellow, Hamlin, the best of the Pendor Rat-Catchers. Here are 500 denars to pay him. str_heartbeat_problem_response_1_d|Do I look like a rat-catcher, fool? Solve this rat problem yourself. str_heartbeat_problem_response_2_a|What do you suppose I can do about normal weather? Live with it! str_heartbeat_problem_response_2_b|I am sorry to hear that. Distribute these 100 denars to those who need it. str_heartbeat_problem_response_2_c|Here are 1000 denars to aid those in need. str_heartbeat_problem_response_2_d|Take 2500 denars for repairs and for those who need help. str_heartbeat_problem_response_3_a|What? We do not believe in superstitious rubbish! str_heartbeat_problem_response_3_b|Take 100 denars and find a solution which does not include a Witch. str_heartbeat_problem_response_3_c|Here are 500 denars to hire your Witch. str_heartbeat_problem_response_3_d|Take 1000 denars, hire the Witch and have her bless our village as well! str_heartbeat_problem_response_4_a|This is your problem to solve, not mine. str_heartbeat_problem_response_4_b|Order the local militia to enforce the peace! str_heartbeat_problem_response_4_c|Here are 300 denars. Give this to the village Elder as payment to end the Blood Feud. str_heartbeat_problem_response_4_d|Take 500 denars for the widows, arrest the leaders of both clans and hang them! str_heartbeat_problem_response_5_a|Tell them to mend their fences and watch the horses more carefully in future. str_heartbeat_problem_response_5_b|Here are 200 denars as a bounty for the return of the horses. str_heartbeat_problem_response_5_c|Take these 300 denars and buy them more horses. str_heartbeat_problem_response_5_d|Order the Militia and hunt down those thieves! str_heartbeat_problem_response_6_a|You have plenty of hunters here; send them out to kill the wolves! str_heartbeat_problem_response_6_b|Take 100 denars, hire some extra hunters and eliminate the pack! str_heartbeat_problem_response_6_c|Take 400 denars, ask advice of the local Witch and follow it. str_heartbeat_problem_response_6_d|Here are 100 denars for bait, now take the militia and trap the beasts! str_heartbeat_problem_response_7_a|We have no need of more mouths to feed; run them off. str_heartbeat_problem_response_7_b|Give them some food, then send them on their way. str_heartbeat_problem_response_7_c|They are welcome to stay. It is our duty to show charity to those in need. str_heartbeat_problem_response_7_d|We could use more subjects. Here are 800 denars to build them houses. str_heartbeat_problem_response_8_a|I'll give 500 denars towards materials for repairs, but you will have to provide the labor. str_heartbeat_problem_response_8_b|Take these 1000 denars and begin repairs immediately. str_heartbeat_problem_response_8_c|You dragged me back here urgently for a fire?! You try my patience severely. str_heartbeat_problem_response_8_d|Arrest whoever started the fire and hang him. str_heartbeat_problem_response_9_a|So drain and clean the well, fool. Here are 100 denars for the labor. str_heartbeat_problem_response_9_b|We'd best summon physicians to deal with any sickness. Here are 500 denars. str_heartbeat_problem_response_9_c|Find the one who befouled or poisoned the well. Under torture, discover who sent him. str_heartbeat_problem_response_9_d|Have the militia hunt down the culprit and hang him. str_heartbeat_problem_response_10_a|We hand over all Heretics to the Knights of Dawn. See to it. str_heartbeat_problem_response_10_b|Inform the captured Heretic that we will torture the confession out of them 'for Glory'! str_heartbeat_problem_response_10_c|Let us be quite sure we are actually dealing with Heretics before we kill an innocent. str_heartbeat_problem_response_10_d|I have dealt with heretics before and killed plenty. This is not one of them. Let this person go. str_heartbeat_problem_response_11_a|If anyone told him we've girl babies here, flog the blabbermouth for his indiscretion! str_heartbeat_problem_response_11_b|Have the guard track down and capture the spy. Offer a reward of 500 denars for a live one! str_heartbeat_problem_response_11_c|Flog the captain of the guard for letting Snake Cultists in here to begin with! str_heartbeat_problem_response_11_d|Here are 2000 denars. Get any orphans off the street and housed safely in an orphanage. str_heartbeat_problem_response_12_a|I'm not paying to support superstitious nonsense like shrines to gods who don't exist! str_heartbeat_problem_response_12_b|Certainly. Here are 350 denars for your shrine. str_heartbeat_problem_response_12_c|Here, take 200 denars, build your shrine over in the next kingdom. Not here. str_heartbeat_problem_response_12_d|Very well build your shrine, just do not cause strife in my realm with followers of other Deities. str_heartbeat_problem_response_13_a|Here are 500 denars. Send for physicians from the Radiant Cross. str_heartbeat_problem_response_13_b|Take these 300 denars and find whatever medicines you need. str_heartbeat_problem_response_13_c|Cease your sinful habits and the gods won't send you diseases in punishment. str_heartbeat_problem_response_13_d|Do I look like a physician? I can't do anything about this! str_heartbeat_problem_response_14_a|I cannot afford to pay that sum just now. Send them on their way. str_heartbeat_problem_response_14_b|Excellent news! I can certainly use them. Here are 10,000 denars. str_heartbeat_problem_response_14_c|I don't trust mercenaries. Tell them to leave immediately. str_heartbeat_problem_response_14_d|Hmm, Yes indeed. Give them an extra 2000 denars for goodwill and have them report forthwith! str_heartbeat_problem_response_15_a|Hmm, if the thief stole from true need, find out why and give him aid. str_heartbeat_problem_response_15_b|Security here needs an overhaul. Post additional patrols to keep this from happening again. str_heartbeat_problem_response_15_c|Take the Militia and do a house to house search! str_heartbeat_problem_response_15_d|I will offer a 200 denar reward for apprehension of the thief. Dead or Alive. str_heartbeat_problem_response_16_a|Here are 2500 denars for repairs. Have the engineers begin immediately. str_heartbeat_problem_response_16_b|I can't afford to pay that right now. Do what you can with this 1000 denars. str_heartbeat_problem_response_16_c|I can either pay for repairs or pay the troops. I prefer to pay my men. str_heartbeat_problem_response_16_d|You're the one in charge here - do what you think best. str_heartbeat_problem_response_17_a|Here are 500 denars, just to make sure that none of our men decide to join them. str_heartbeat_problem_response_17_b|I'll pay a bounty of 10 denars per dead deserter. Spread the word. str_heartbeat_problem_response_17_c|Thanks for the information, Pendor has it's own way of dealing with scum like this. str_heartbeat_problem_response_17_d|We hang deserters. We will hunt them down and take care of the problem. str_heartbeat_problem_response_18_a|Tell them that I require a fee of 2000 denars to grant them permission. str_heartbeat_problem_response_18_b|A fine idea. More caravans will increase all Pendor's prosperity. str_heartbeat_problem_response_18_c|I don't trust foreigners to trade fairly here. The answer is no. str_heartbeat_problem_response_18_d|Tell them they may trade here, but if they undercut Pendor merchants, I'll revoke their permits.
https://w.atwiki.jp/bms_album/pages/71.html
アルバム情報 タイトル Groundbreaking 2010 BOF2010 COMPILATION ALBUM アーティスト Various レーベル GroundbreakinG サイト ■ 有料/無料 無料 入手手段(物販) なし 入手手段(ファイル) HP http //www.nicovideo.jp/watch/sm13273655 収録BMS楽曲 Tr タイトル アーティスト 形態 原BMS 原BMSリンク Disc 1 1 ASTRO ラスとルーク Long ASTRO ■ 2 Kaiden joy Aura yukitani Long Kaiden Aura ■ 3 BEER MY BEST FRIEND FALL Long BEER MY FRIEND ■ 4 グレートエスケープ eoll(vo. tk%) Long グレートエスケープ ■ 5 SHOOT MY BROKEN DISCO and COLOUR SHE CHANCEFUL ROCK (sessouno nai edit) cybermiso Long SHOOT MY BROKEN DISCO ■ 6 PAPAYA CHAMPLOO 2010 (NINETYSIXTH UTOPIA REMIX) DOT96 Remix PAPAYA CHAMPLOO 2010 ■ 7 Jumbo ポポス Long Jumbo ■ 8 06 atmbzk Long 06 ■ 9 und Speedrun あああう Long und Speedrun ■ 10 劇場版 Bの悲劇 BOKKEN GREEN+PURPLE Long Bの悲劇 ■ 11 Tuk Tuk Boshi Shaman Cure-All Long Tuk Tuk Boshi ■ 12 symbolic gear siromaru Long symbolic gear ■ 13 THE SEVEN 軍人 a.k.a. Atomic Sphere Long THE SEVEN ■ 14 Caterpillar Song 葉月ゆら、愛新覚羅溥儀 Long Caterpillar Song ■ 15 Repeat and Rewind eicateve Long Repeat and Rewind ■ 16 SPECERE PALOSSEO Remix SPECTRUM ■ 17 curtain Modulation Spin Long curtain ■ Disc 2 1 endrole TrioStaR × Lilyca* Long endrole ■ 2 Please, Don t Give Up (Mystinia Mash Up) Mystinia vs Ryan Torres Long Please, Don t Give Up ■ 3 dreaming (tech rework) void feat. Salita Long dreaming (distorted envy mix) ■ 4 elegante (more elegant mix) Manaka Takane (Junk) Long elegante ■ 5 ERIS Grand Thaw ERIS ■ 6 Warlords of Atlantis 削除 Long Warlords of Atlantis ■ 7 みえないせかい (Wonderland) xarva Remix みえないせかい ■ 8 蟻ノ呼吸 yujurie Long 蟻ノ呼吸 ■ 9 緋色の仮面 eoll のすけ Long 緋色の仮面 ■ 10 風仁雷仁 カラフル・サウンズ・ポート Long 風仁雷仁 ■ 11 CAMEL S.in CAMEL ■ 12 ブルームーン(CROSSOVER MIX) sweez feat. tigerlily roop Long ブルームーン ■ 13 Unexpected rain eoll(vo. みちる) Long Unexpected rain ■ 14 エンバディメント ~2010 flynation mix~ (full) Y.W Long エンバディメント ~2010 flynation mix~ ■ 15 組曲「パピルス・アドヴェンチュア」完全版(Overture~Ballade of the field~Paprika and Orange~Arms and the man~Grand Finale~Mind) papyrus Long 組曲「パピルス・アドヴェンチュア」(Overture~Paprika and Orange~Arms and the man~Grand Finale~Mind) ■ 16 started Ym1024 feat. lamie* Long started ■ 17 Halcyon -Long Version- xi Long Halcyon ■ Disc 3 1 Brain Surviving Magic ~Enjoy Together Mix~ Speed Magician a.k.a. Ruby.G Special long Brain Surviving Magic ■ 2 CALLS IT QUITS AND CALLBACK TEAM PAPERBOY Special long CALLS ■ 3 Her Majesty naotyu- Long Her Majesty ■ 4 グレートエスケープ (Lilyca rmx*) eoll remixed by Lilyca* Remix グレートエスケープ ■ 5 You Gotta B-E-E-R!(BEER MY FRIEND remix) The Groundbreakers Remix BEER MY FRIEND ■ コメント 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/quattro_vageena/pages/124.html
NES (FC, NES)へ戻る Wa Di Lei (Minesweeper) (Dr. PC Jr.) (Ch) Wacky Races (U) [!p] Wacky Races (U) [b1] Wacky Races (U) [o1][b1] Wacky Races (U) [o1] Wacky Races (U) [o2] Wacky Races (U) [T+Fre_Terminus] Wacky Races (U) [T+Rus_Boogerman] Wagyan Land (J) [b1] Wagyan Land (J) [o1] Wagyan Land (J) [T+Eng100%_AlanMidas][o1] Wagyan Land (J) [T+Eng100%_AlanMidas] Wagyan Land (J) Wagyan Land 2 (J) [b1] Wagyan Land 2 (J) [hM04] Wagyan Land 2 (J) [T+Eng99%_ACP] Wagyan Land 2 (J) Wagyan Land 3 (J) [b1] Wagyan Land 3 (J) [b2] Wagyan Land 3 (J) [b3] Wagyan Land 3 (J) [b4] Wagyan Land 3 (J) [b5] Wagyan Land 3 (J) [b6] Wagyan Land 3 (J) [h1] Wagyan Land 3 (J) [h2] Wagyan Land 3 (J) Wai Wai World (J) [!] Wai Wai World (J) [hFFE][a1] Wai Wai World (J) [hFFE][b1] Wai Wai World (J) [hFFE][b2] Wai Wai World (J) [hFFE][b3] Wai Wai World (J) [hFFE][T+Eng3.0_Demiforce] Wai Wai World (J) [hFFE][T-Eng][b1] Wai Wai World (J) [hFFE] Wai Wai World (J) [T+Eng3.0_Demiforce] Wai Wai World (J) [T+Rus_Shedevr term] Wai Wai World (J) [T-Eng1.00_DemiForce] Wai Wai World 2 - SOS!! Paseri Jou (J) [b1] Wai Wai World 2 - SOS!! Paseri Jou (J) [b2] Wai Wai World 2 - SOS!! Paseri Jou (J) [b3] Wai Wai World 2 - SOS!! Paseri Jou (J) [T+Eng1.01_Vice] Wai Wai World 2 - SOS!! Paseri Jou (J) [T-Eng1.00_Vice][b1] Wai Wai World 2 - SOS!! Paseri Jou (J) [T-Eng1.00_Vice][o1] Wai Wai World 2 - SOS!! Paseri Jou (J) [T-Eng1.00_Vice] Wai Wai World 2 - SOS!! Paseri Jou (J) [t1] Wai Wai World 2 - SOS!! Paseri Jou (J) Wai Xing Zhan Shi (Ch) [a1] Wai Xing Zhan Shi (Ch) Wait and See! (Unl) Wall Demo by Chris Covell (PD) Wall Street Kid (U) [!] Wall Street Kid (U) [b1] Wall Street Kid (U) [b2] Wall Street Kid (U) [o1] Wall Street Kid (U) [o2] Wall Street Kid (U) [o3] Wally Bear the No Gang (Unl) [!p] Wally Bear the No Gang (Unl) [o1] Waluigi s Adventure (SMB1 Hack) [a1] Waluigi s Adventure (SMB1 Hack) [b1] Waluigi s Adventure (SMB1 Hack) [b2] Waluigi s Adventure (SMB1 Hack) Wanpaku Duck Yume Bouken (J) Wanpaku Kokkun no Gourmet World (J) [o1][T+Eng1.00_HelloTabo] Wanpaku Kokkun no Gourmet World (J) [o1] Wanpaku Kokkun no Gourmet World (J) [T+Chi] Wanpaku Kokkun no Gourmet World (J) [T+Chi_MS emumax] Wanpaku Kokkun no Gourmet World (J) [T+Eng1.00_HelloTabo] Wanpaku Kokkun no Gourmet World (J) Warehouse No. 18 (R) [!] Wario Bros (Don Doko Don Hack) Wario Bros (SMB1 Hack) Wario Bros 2 (Don Doko Don 2 Hack) Wario no Mori (J) Wario Vs Donkey Kong (Donkey Kong Hack) [o1] Wario Vs Donkey Kong (Donkey Kong Hack) Wario s Woods (E-GC) Wario s Woods (U) [!] Wario s Woods (U) [b1] Wario s Woods (U) [b2] Wario s Woods (U) [b3] Wario s Woods (U) [o1] Warman (Pac-Man Hack) [o1] Warman (Pac-Man Hack) Warp 3 (SMB1 Hack) Warpman (J) [b1][o1] Warpman (J) [b1] Warpman (J) [b2] Warpman (J) [p1][o1] Warpman (J) [p1] Warpman (J) Waterboy, The (Harri s Legend Hack) Watson s Adventure by SnowArrow (SMB1 Hack) Wavy Stretch Demo V0.3 by Chris Covell (PD) Wayne Gretzky Hockey (U) [!] Wayne Gretzky Hockey (U) [b1] Wayne Gretzky Hockey (U) [o1] Wayne Gretzky Hockey (U) [o2] Wayne Gretzky Hockey (U) [o3] Wayne s World (U) [!] Wayne s World (U) [b1] Wayne s World (U) [b2] Wayne s World (U) [o1] Wayne s World - 11 Years Later (Hack) WCW World Championship Wrestling (U) [!] WCW World Championship Wrestling (U) [b1] WCW World Championship Wrestling (U) [o1] WCW World Championship Wrestling (U) [o2] Wei Lai Xiao Zi (Joy Van) Weird Mario Bros (SMB1 Hack) Weirdo Warrior (Dragon Warrior Hack) [o1] Weirdo Warrior (Dragon Warrior Hack) Werewolf - The Last Warrior (U) [!] Werewolf - The Last Warrior (U) [b1] Werewolf - The Last Warrior (U) [b2] Werewolf - The Last Warrior (U) [b3] Werewolf - The Last Warrior (U) [o1] Werewolf - The Last Warrior (U) [p1][t1] Werewolf - The Last Warrior (U) [p1] Werewolf - The Last Warrior (U) [T+Rus1.0] Western Kids (J) Whack-a-Mario by Whoaman (PD) Wheel of Fortune (U) (PRG0) [!] Wheel of Fortune (U) (PRG0) [b1] Wheel of Fortune (U) (PRG0) [b2] Wheel of Fortune (U) (PRG0) [b3] Wheel of Fortune (U) (PRG0) [o1] Wheel of Fortune (U) (PRG1) [!] Wheel of Fortune - Starring Vanna White (U) [!] Wheel of Fortune - Starring Vanna White (U) [b1] Wheel of Fortune - Starring Vanna White (U) [b2] Wheel of Fortune - Starring Vanna White (U) [o1] Wheel of Fortune Family Edition (U) [!] Wheel of Fortune Family Edition (U) [b1] Wheel of Fortune Family Edition (U) [o1] Wheel of Fortune Junior Edition (U) [!] Wheel of Fortune Junior Edition (U) [b1] Wheel of Fortune Junior Edition (U) [o1] Wheelchair Bizzario (SMB1 Hack)[o1] Wheelchair Bizzario (SMB1 Hack) When Mario Attacks by Redrum (Joust Hack) [a1] When Mario Attacks by Redrum (Joust Hack) [o1] When Mario Attacks by Redrum (Joust Hack) Where in Time is Carmen Sandiego (U) [!] Where in Time is Carmen Sandiego (U) [b1] Where in Time is Carmen Sandiego (U) [b2] Where in Time is Carmen Sandiego (U) [b3] Where in Time is Carmen Sandiego (U) [o1] Where s Waldo (U) [!] Where s Waldo (U) [b1] Where s Waldo (U) [b2] Where s Waldo (U) [b3] Where s Waldo (U) [o1] White Lion Densetsu (J) [b1] White Lion Densetsu (J) [b2] White Lion Densetsu (J) Who Framed Roger Rabbit (U) [!] Who Framed Roger Rabbit (U) [b1] Who Framed Roger Rabbit (U) [o1] Who s Cuter by Damian Terrick (PD) [a1] Who s Cuter by Damian Terrick (PD) Whomp Em (U) [!] Whomp Em (U) [b1] Whomp Em (U) [o1] Whomp Em (U) [T+Fre_Emu-151] Wicked Clown Brothers 2 (SMB2 Hack) Widget (U) [!] Widget (U) [b1] Widget (U) [b2] Widget (U) [b3] Widget (U) [o1] Wild Gunman (PC10) [T+Fre1.0_ks151] Wild Gunman (PC10) Wild Gunman (U) (PRG0) [!] Wild Gunman (U) (PRG0) [p1][o1] Wild Gunman (U) (PRG0) [p1] Wild Gunman (W) (PRG1) [!] Wild Gunman (W) (PRG1) [b1] Wild Gunman (W) (PRG1) [o1] Wild Gunman (W) (PRG1) [T+Fre] Wilford Brimley Battle by Pope Hentai (River City Ransom Hack) [b1] Wilford Brimley Battle by Pope Hentai (River City Ransom Hack) [b2] Wilford Brimley Battle by Pope Hentai (River City Ransom Hack) Wilford Island by Pope Hentai (Adventure Island Hack) Wilford Kong by Pope Hentai (Donkey Kong Hack) Willow (J) [!] Willow (U) [!] Willow (U) [b1] Willow (U) [o1] Willow (U) [o2] Willow (U) [T+Fre010] Willow (U) [T+Fre100] Willow (U) [T+Por1.0_TraduRoms] Wily Light no Rockboard - That s Paradise (J) [b1][o1] Wily Light no Rockboard - That s Paradise (J) [b1] Wily Light no Rockboard - That s Paradise (J) [T+Eng0.10_Interiordi_Software] Wily Light no Rockboard - That s Paradise (J) Win, Lose or Draw (U) [!] Win, Lose or Draw (U) [b1] Win, Lose or Draw (U) [o1] Win, Lose or Draw (U) [o2] Wing of Madoola, The (J) [b1] Wing of Madoola, The (J) [b2] Wing of Madoola, The (J) [b3] Wing of Madoola, The (J) [hFFE][a1] Wing of Madoola, The (J) [hFFE] Wing of Madoola, The (J) [hM03] Wing of Madoola, The (J) Winter Games (U) (PRG0) [!] Winter Games (U) (PRG0) [o1] Wit s (J) [!] Wit s (J) [T+Eng1.00_Suicidal] Wizardry - Legacy of Llylgamyn (J) [b1] Wizardry - Legacy of Llylgamyn (J) [b2] Wizardry - Legacy of Llylgamyn (J) Wizardry - Proving Grounds of the Mad Overlord (J) [b1][o1] Wizardry - Proving Grounds of the Mad Overlord (J) [b1] Wizardry - Proving Grounds of the Mad Overlord (J) [b2][o1] Wizardry - Proving Grounds of the Mad Overlord (J) [b2] Wizardry - Proving Grounds of the Mad Overlord (J) [b3] Wizardry - Proving Grounds of the Mad Overlord (J) [hFFE][b1] Wizardry - Proving Grounds of the Mad Overlord (J) Wizardry - Proving Grounds of the Mad Overlord (U) [!] Wizardry - Proving Grounds of the Mad Overlord (U) [b1] Wizardry - Proving Grounds of the Mad Overlord (U) [o1] Wizardry - The Knight of Diamonds (J) Wizardry - The Knight of Diamonds (U) [!] Wizardry - The Knight of Diamonds (U) [o1] Wizards Warriors (E) [!] Wizards Warriors (U) (PRG0) [!] Wizards Warriors (U) (PRG0) [o1] Wizards Warriors (U) (PRG1) [!] Wizards Warriors III - Kuros - Visions of Power (U) [!] Wizards Warriors III - Kuros - Visions of Power (U) [b1] Wizards Warriors III - Kuros - Visions of Power (U) [b2] Wizards Warriors III - Kuros - Visions of Power (U) [o1] Wizzy (Formation Z Hack) [o1] Wizzy (Formation Z Hack) [o2] Wizzy (Formation Z Hack) [o3] Wizzy (Formation Z Hack) Wolfpack Classic (Mario Bros Hack) [o1] Wolfpack Classic (Mario Bros Hack) Wolfpack Mario (SMB1 Hack) [o1] Wolfpack Mario (SMB1 Hack) Wolverine (U) [!] Wolverine (U) [b1] Wolverine (U) [o1] Wolverine (U) [T+Por1.01_Kaji] Womanbusters II - Katie s Revenge by RyanVG (Ghostbusters II Hack) Women in Combat Duty (Field Combat Hack) [o1] Women in Combat Duty (Field Combat Hack) Woody Poko (J) [f1] Woody Poko (J) World Boxing (J) [hFFE][p1] World Boxing (J) World Champ (U) [!] World Champ (U) [b1] World Champ (U) [o1] World Class Track Meet (U) (PRG0) [!] World Class Track Meet (U) (PRG1) [!] World Class Track Meet (U) (PRG1) [o1] World Games (U) [!] World Games (U) [b1] World Games (U) [o1] World Grand-Prix - Pole To Finish (J) [!] World Hero (Unl) [!] World Hero (Unl) [b1] World Hero (Unl) [b2] World Heroes 2 (Unl) World Heroes 3 by RyanVG (WWF Steel Cage Hack) World of Card Game, The (Sachen) [!] World of Card Game, The (Sachen) [U][!] World Super Tennis (J) [!] World Super Tennis (J) [hFFE][p1] World Super Tennis (J) [o1] Wraith v0.5 by Tom Livak (PD) Wrath of the Black Manta (E) [!] Wrath of the Black Manta (U) (PRG0) [!] Wrath of the Black Manta (U) (PRG0) [b1] Wrath of the Black Manta (U) (PRG0) [o1] Wrath of the Black Manta (U) (PRG0) [T+Spa1.0_eduardo] Wrath of the Black Manta (U) (PRG1) [!] Wrecking Crew (U) [!] Wrecking Crew (U) [o1] Wrecking Crew (U) [o2] Wrecking Crew (U) [o3] Wrecking Crew (U) [p1] Wrecking Crew (U) [p2] Wrecking Crew (U) [T+Gre1.1_Vag] Wrecking Crew (U) [t1] Wrecking Crew (VS) (Player 1 Mode) Wrecking Crew (VS) (Player 2 Mode) Wrecking Crew (VS) [!] Wrecking Crew 2004 (Hack) Wrecking Crew V1.0 by Macbee (Wrecking Crew Hack) Wrecking Crew V1.1 by Macbee (Wrecking Crew Hack) [o1] Wrecking Crew V1.1 by Macbee (Wrecking Crew Hack) Wu Shi Hun (Unl) [a1] Wu Shi Hun (Unl) WURM - Journey to the Center of the Earth (U) [!] WURM - Journey to the Center of the Earth (U) [b1] WURM - Journey to the Center of the Earth (U) [o1] WW3 Dodgeball (Super Dodge Ball Hack) [o1] WW3 Dodgeball (Super Dodge Ball Hack) WWF King of the Ring (U) [!p] WWF King of the Ring (U) [b1] WWF King of the Ring (U) [b2] WWF King of the Ring (U) [b3] WWF King of the Ring (U) [o1] WWF Tennis (Tennis Hack) [o1] WWF Tennis (Tennis Hack) WWF WrestleMania (U) [!] WWF WrestleMania (U) [b1] WWF WrestleMania (U) [b2] WWF WrestleMania (U) [o1] WWF WrestleMania (U) [o2] WWF WrestleMania - Steel Cage Challenge (E) [b1] WWF WrestleMania - Steel Cage Challenge (E) WWF WrestleMania - Steel Cage Challenge (U) [!] WWF WrestleMania - Steel Cage Challenge (U) [b1] WWF WrestleMania - Steel Cage Challenge (U) [b2] WWF WrestleMania - Steel Cage Challenge (U) [b3] WWF WrestleMania - Steel Cage Challenge (U) [b4] WWF WrestleMania - Steel Cage Challenge (U) [o1] WWF WrestleMania - Steel Cage Challenge (U) [o2] WWF WrestleMania - Steel Cage Challenge (U) [T+Spa99%_Emu4ever] WWF WrestleMania - Steel Cage Challenge (U) [T+Spa_PaladinKnights] WWF WrestleMania Challenge (E) [!] WWF WrestleMania Challenge (J) [!] WWF WrestleMania Challenge (J) [b1] WWF WrestleMania Challenge (U) [!] WWF WrestleMania Challenge (U) [b1][o1] WWF WrestleMania Challenge (U) [b1] WWF WrestleMania Challenge (U) [b2] WWF WrestleMania Challenge (U) [b3] Xakep Mario (SMB1 Hack) Xenophobe (U) [!] Xenophobe (U) [b1] Xenophobe (U) [o1] Xenophobe (U) [o2] Xevious (E) [T+Fre] Xevious (E) Xevious (J) [p1] Xevious (J) Xevious (U) [!] Xevious (U) [b1] Xevious (U) [o1] Xevious (U) [T+Fre1.0_ks151] Xexyz (U) [!] Xexyz (U) [o1] Xia Ke Qing - Jing He Ci Qin Wang (Ch) [b1] Xia Ke Qing - Jing He Ci Qin Wang (Ch) Xian Jian Qi Xia Zhuan (Ch) [b1] Xian Jian Qi Xia Zhuan (Ch) Xiao Au Jiang Wu (Ch) [!] Xiao Au Jiang Wu (Ch) [b1] Xiao Hong Mao (Little Red Hood) (Joy Van) Xiao Ma Li (Ch) Xing Ji Wu Shi - Super Fighter (Ch) [b1] Xing Ji Wu Shi - Super Fighter (Ch) Xtreme Graphics NES Demo (PD) NES (FC, NES)へ戻る Copyright 2004 BOB All Rights Reserved.
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The Beat RECAP HAWKEYE S1E3 — We need to label these arrows! Vault is set to release Reserve Edition single issues of HEATHEN REVIEW Burst at the seams with CAT KID COMIC CLUB PERSPECTIVES SDCC ‘21 Activation highllights featuring LA BREA PEACEMAKER DC ROUND-UP A very good Authority comic rises in ACTION COMICS #1037 SDCC ‘21 LA BREA cast discuss their first season before the finale EXCLUSIVE Read an excerpt from Victoria Grace Elliott’s YUMMY A HISTORY OF DESSERTS SDCC ’21 In “Spotlight on Mimi Pond”, doing the work is what matters most in art A Year of Free Comics Are you HELLBOUND? MEPHISTO MONDAYS 10 characters who were secretly Mephisto the whole time Palmiotti Conner’s BOOTY POWPOW, Segura, Moreci, Kotz’s THE AWAKENED among new platform ZESTWORLD’s initial offerings SDCC ’21 The 31 titles you must read in “This Manga Is Awesome” Last-Modified 2021/12/01 19 47 34 Webhttp //pwbeat.publishersweekly.com/blog/
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GOING UNDER GROUNDさかさまワールド GOING UNDER GROUNDトワイライト GOING UNDER GROUNDさかさまワールド GOING UNDER GROUNDトワイライト GOING UNDER GROUNDさかさまワールド GOING UNDER GROUNDトワイライト
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ここを編集 +実績 07_Shatter%20the%20Sky.jpgShatter the Sky [15] Complete all mission objectives in the "Shatter the Sky" mission. ミッション 【Shatter the Sky】 中のクリア目標を全て達成せよ。 08_Demolition%20Man.jpgDemolition Man [10] Complete the "Shatter the Sky" mission without losing a unit to a Platform explosion on Normal difficulty. ミッション 【Shatter the Sky】 難易度 "Normal" を、施設の爆発によってユニットを失うことなく達成せよ。 09_Speed%20Too%21.jpgSpeed Too! [10] Complete the "Shatter the Sky" mission on Hard difficulty in less than 25 minutes. ミッション 【Shatter the Sky】 難易度 "Hard" を、25分以内に達成せよ。 ミッション・ブリーフィング ▽打ち合わせ Valerian We ve secured our landing zone thanks to you, Commander. General Warfield believes an attack on the primary hive is suicide under current conditions. A diversionary attack to cripple part of the zerg defenses will give us the opportunity we need. 指揮官、あなたのおかげで我々は着地場所を確保することができた。ウォーフィールド将軍はこの状況下で敵中枢への攻撃は自殺行為だと言ってる。陽動をザーグの防衛部隊にぶつける事によって突入の機会を作ることが必要だ。 ミッション開始シーン Tychus Y know, I ve been thinkin ... なあ、ちょっと考えていたんだが・・・ Raynor Scares me more than the zerg... (お前がそんなことを言い出すなんて)ザーグよりも怖いな・・・ Tychus (unphased) We re gonna to have to take out those Nydus worms before we can make a move on the main hive. Them zerg burstin up under us wherever they please ain t exactly conducive to our health and well-being. (無視して)中枢に行く前にナイダスワームを片付けておこうぜ。どこででもいきなり俺達の足下からザーグが湧き出てくるのは正直心臓に悪い。 Raynor Well, placing charges at the right spots in their Nydus network could flood the whole system with lava. What s your take, General? そうだな。然るべき場所に爆薬をしかければ、ナイダス・ネットワークを溶岩で麻痺させることができそうだな。将軍、どう思う? Warfield It s dangerous, but it could work. Bigger problem s still their fliers. Even if we could move our units forward, we can t provide adequate air cover while the skies are contested. 危険だな、だがうまくいくだろう。だがより大きい問題がある。奴らの航空戦力だ。軍を前進させることとなったとき、空での戦いが続く限り、我々は十分な航空支援を望めないだろう。 Raynor Any suggestions? 何か提案が? Warfield Intel shows eighty percent of the zerg fliers nest on an infested platform hanging in low orbit. We take that down, we ll own the air. 情報によれば、ザーグの航空戦力の80%が低軌道上の感染したプラットフォーム上に巣を作っているようだ。これを落とせば、空はこちらが支配できる。 Tychus Hell, if this platform s so important, why not just nuke it? おいおい、そのプラットフォームが重要なら何で核で吹っ飛ばさない? Warfield The nests are burrowed deep into the superstructure. Surface detonations won t do it. We d need to land a strikeforce on the platform and take it apart piece by piece. It s your call, Raynor. 奴らの巣は構造体の最深部にある。表面を吹き飛ばしただけでは効果がない。打撃部隊を上陸させ、プラットフォームをバラバラにしてやる必要がある。レイナー、お前次第だ。 ▽選択肢【SABOTAGE TUNNELS】(Tychus) Lead a small strike force to collapse the nydus worm tunnels under Char. Nydus worms will not appear in the final battle with Kerrigan if you succeed. (Nydus worm Zerg structure that erupts suddenly from the ground and ejects large numbers of Zerg units.) 小数の突撃部隊を率いて惑星チャー深くのナイダスワームトンネルを崩壊させます。これに成功すればケリガンとの最終戦においてナイダスワームが現れなくなります。 (ナイダスワーム:地面より突然現れ大量のザーグユニットを吐き出すザーグの建造物) こちらを選択の場合はミッション【BELLY OF THE BEAST】を参照してください。(分岐選択ミッション) ▽選択肢【ATTACK PLATFORM】(Warfield) Destroy the orbital platform that serves as a nest for mutalisks and brood lords. Mutalisks and brood lords will not appear in the final battle with Kerrigan if you succeed. (Mutalisk Fastattacking air unit that bounces its shot to strike multiple targets.) (Brood Lord Flying siege unit. Shoots Broodlings at its target. Broodlings deal heavy damage on impact and continue to attack from the ground.) 軌道プラットフォームにはミュータリスクとブルードロードの巣があります。破壊に成功すればミュータリスクとブルードロードはケリガンとの最終決戦に姿を見せません。 ミュータリスク:高機動の航空ユニット。攻撃反射することで複数のユニットに命中します ブルードロード:空中型攻城ユニット。ブルードリングをターゲットに向かって射出します。ブルードリングは地上目標に大して大ダメージを継続的に与えます。 Raynor We can deal with the Nydus worms when they surface, but there ain t no way we can advance without air support. We gotta take that platform down. ナイダス・ワームが出てきたところで対処はできる。しかし、航空支援なしで前進することは出来ん。プラットフォームを落としに行こう。 Tychus We came all the way down here just to head back into space? 降りてきたばっかりだってのに、また宇宙へもどるのか? Warfield I only wish I could go with you. Give em hell, Raynor! 私はおまえと一緒にいこう。地獄を見せてやろうじゃないか、レイナー! Warfield The zerg fliers are using this old orbital platform as their base of operations. ザーグの航空戦力は年代物の軌道プラットフォームを根城にしている。 Warfield It s actually made up of several smaller platforms tethered together in geostationary orbit. 驚いたことに、これは静止軌道上の小さなプラットフォームを繋ぎ合わせて作られている。 Warfield The nests are too deep inside to destroy with a bombardment, but clearing the whole thing with ground forces will be costly . 巣は爆撃では届かないほど深い場所にある。かと言って軍を送り込んで掃討するのも犠牲が大きくなるだろう。 Raynor Adjutant, what s keeping that thing in orbit? Has it got power? アジタント、どうやって軌道を維持しているんだ?まだ動力があるのか? Adjutant Affirmative. Thermal readings indicate intense heat coming from the platforms. その通りです。赤外線探査によって、大きな熱源反応がプラットフォーム上から発せられているのが確認できます。 Adjutant Core temperatures are kept stable by a series of coolant towers, still operational despite the zerg infestation. ザーグに感染しているにもかかわらず、冷却塔の類が稼働しており、それによって動力炉を維持しているようです。 Raynor Perfect. There s your answer, general. We get onboard and destroy the coolant towers on each section. パーフェクトだ。これが答えさ、将軍。我々は乗り込んで、破壊する。セクションごとの冷却塔をね。 Raynor The reactors ll go critical and take care of the zerg for us. 反応炉はその臨界に達したとき、ザーグに引導を渡してくれるだろうさ。 Warfield Excellent plan. You missed your calling, Raynor, you would have made an outstanding staff officer. 素晴らしい計画だ。見直したよ、レイナー。おまえは素晴らしい指揮官だよ。 Raynor I reckon I m right where I m meant to be, general. Now let s get saddled up and hit that platform. 俺は自分のやらんとすることが正しいと信じている。それだけだよ、将軍。さあ、プラットフォームに乗り込もうじゃないか Raynor Kerrigan won t be givin us a second chance. ケリガンは二回目のチャンスはくれないだろうな。 <ロード画面> Exploit the weaknesses of your opponents. If they lack anti-air capabilities, hit them with flyers. If they lack detection, use cloaked units. 弱点を狙いましょう。対空網が欠如しているなら航空ユニットで、ディテクションが欠如しているならクロークユニットで攻撃しましょう。 ミッション中 ▽選択肢【SHATTER THE SKY】(Warfield) Horner Sir, I m scanning to get a positive fix on all the towers. 司令、全ての塔の正確な位置をスキャン中です。 Horner Got it. I ll mark the tower coordinates on your map. よし。マップにタワーの座標を表示しますよ。 Tychus Damn Jimmy, this whole place is ...writhing! クソッ ジミー、あの地点よぉ...蠢いてやがる! Raynor Once we blow those coolant towers it won t matter, the platforms ll burn up and kill everything on them. 一度あれらの冷却タワーを吹っ飛ばせば何ら問題ない、プラットフォームは燃え上がってあいつら全てを殺してくれる。 Tutorial-Coolant Towers The Colant Towers on each platform stop the fusion reactors from overheating. Destroying the Coolant Towers will make the reactors go into meltdown, whitch in turn will destory the Platform and anything nearby. 冷却塔はそれぞれのプラットフォーム上の反応炉をオーバーヒートから守っています。冷却塔を破壊することで、反応炉はメルトダウンを起し、プラットフォームとその周囲の全てを吹き飛ばします。 <ザーグ巣穴出口発見> Horner Commander, you should stay away from those tunnel entrances. According to the sensors they re chock full of Mutalisks. 司令、あれらのトンネル口から離れてください。センサーがミュータリスクでぎっしりなのを確認しています。 <反応炉破壊:1つ目> Raynor The reactor s melting down! Move out! 反応炉がメルトダウンを始めたぞ!退避しろ! Horner Get out of there, sir! 司令、そこから離れてください! [Tutorial] Explosion When the Coolant Towers are destroyed, the Platform will explode. Get to solid ground to make sure you survive the blast. 爆発:冷却塔が破壊されると、プラットフォームは爆発します。生き残るために地面のところまで移動しましょう。 <反応炉融解:1つ目> Raynor It s getting ready to blow! もうすぐ吹き飛ぶぞ! Raynor There she goes! Get clear! 吹き飛んだぞ!制圧完了! <反応炉の防衛が増える> Horner I m picking up signs of heavy air defences on that platform. こちらのプラットフォーム上に強力な対空防衛網を感知しました。 <反応炉の防衛が増える> Horner There are a lot of ground defenses on that platform, sir. あのプラットフォームには多数の地上防御部隊が居ますよ、サー。 <反応炉破壊:2つ目> Horner You better move out - fast! 移動するんだ - 早く! <反応炉融解:2つ目> Raynor That should about do it! そいつはおしまいだ! Warfield Look at that thing. あれを見ろ。 <リバイアサン登場> Adjutant Warning. Unidentified zerg organism detected inbound. Largest on record. 警告。未確認のザーグ生命体接近。記録上のどれよりも巨大。 Raynor Damn, that s all we need! We better take that thing down or it s gonna cause some havoc! クソッ、増援をよこしてくれ!あいつを排除しなければ、何らかの厄介の種になるぞ! <反応炉破壊:3つ目> Horner Get out of there, sir! 司令、そこを離れてください! <反応炉融解:3つ目> Raynor Yeah...so any second now...any second... There it goes! よぉし...もう少しだ...あと少し...吹っ飛んだ! Warfield Good job on taking out those towers! あれらのタワーを排除するとはよくやった! <反応炉破壊:4つ目> <反応炉融解:4つ目> Raynor Yeah...so any second now...any second... There it goes! よぉし...もう少しだ...あと少し...吹っ飛んだ! ミッション達成後 シネマ【FIRE AND FURY】挿入 ▽Artifact Tychus We spent a lot of time huntin down all them pieces. Now it s all together, this thing gives me the willies somethin awful. この欠片を集めるのに随分と時間を食っちまったな。今、すべてが揃ったわけだ。なんだか、ぞっとするような荘厳さだな。 Raynor I know what you mean. When I look at it, it s... it s like I can hear voices in my head... Sooner we re done with this thing, the better. 何が言いたいかはわかる。これを見たとき、彼女の…彼女の声が頭の中に響いたんだ…さあ、すぐに取り掛かろう。 Warfield Agreed. Right now this artifact is the most important weapon in the universe and we re going to use it. そうだな。たった今からこのアーティファクトはこの宇宙で最も重要な武器だ。そして、我々はそれを使おうとしている。 Tychus I just wish the damn thing came with an instruction manual. For all we know we could be upsettin the entire space-time continuum! 俺はこのクソッタレが説明書付きで来て欲しかったんだがな。全ての時空連続体ごとひっくり返してしまわないようにな! Raynor Easy, Tychus. This ain t science fiction. 落ち着け、タイカス。SF映画じゃないんだぞ。 ▽Tychus Raynor Final push. You ready for this? 最後の攻勢だ。準備はいいか? Tychus That I am, partner. Hell, we re gonna be the guys that kill the Queen of Blades! Genuine heroes! Ol Mengsk might even give you a pardon! もちろんだ、相棒。俺達は刃の女王を殺した男達になる!大英雄!メンスク老ですら恩赦をくれるかもしれんぜ! Raynor (threatening) Get one thing straight, Tychus - if Valerian s right and this artifact can turn Kerrigan human again, I m taking her away from this place. You hear what I m sayin ? (ため息をついて)タイカス、はっきり言っておくぞ。もしヴァレリアンの言うとおりケリガンを人類にもどせるのなら、俺は彼女をここから連れ出す。どういう意味かわかるな? Tychus I hear ya , Jimmy and I know you wanna believe she can come back. But after all the misery she s caused... well, let s just say... some folks don t deserve second chances. わかってるよ、ジミー。彼女が元に戻るって信じているってこともな。だが、彼女の起こした惨劇によって…ええと、ただ言っておくだけだが…二度目の生を許さないって連中もいるってことだ。 Raynor I ll be the judge of that. それは俺が決めることさ。 ▽Warfield Warfield All these years, Mengsk made you out to be the devil himself. But I ve seen you put it on the line for men who d otherwise be hunting you down. この数年間、メンスクは君を悪魔そのもののように仕立て上げてきた。だが君はいま、本来なら自分を狩り立てるであろう人間のために賭けに出ている。 Raynor Your Emperor s the one should be brought to justice. All I ever wanted was for folks to live free. 皇帝は裁きを受けてしかるべき人間だよ。俺はただ人々に自由に生きて欲しかっただけなんだ。 Warfield Charging into battle with a stranger - taking enemy fire, holding the line shoulder to shoulder - that s the great equalizer of war. It s an honor to fight at your side. 見知らぬ人間と共に戦いに赴き――敵の砲火を浴び、肩を並べて前線を守る――戦争とはつくづく人を平等にするものだな。君と共に戦うことができて光栄だよ。 Raynor I sure do appreciate that, General. 心から感謝する、将軍。 ▽News【DONNY VERMILLION HOSPITALIZED】 Lockwell Ladies and Gentlemen, this is a sad day for us here at UNN. I regret to inform you that last night Donny Vermillion had himself committed to the Dominion Mental Health Center here on Korhal. 皆さん、今日ここUNNは悲しみに包まれています。申し上げにくいのですが、ドニー・ヴァーミリオンは昨夜コーハルのドミニオン・メンタルヘルスセンターに入院することになってしまいました。 Lockwell While the nature of his abrupt mental breakdown remains unknown, we do know that he was clad only in his socks and rumored to be in possession of Emperor Mengsk s manifesto and a pound of peanut butter. 彼が突然精神衰弱に陥った原因は未だ不明ですが、我々の知る限りでは、彼は靴下と例のメンスク皇帝のマニフェストとピーナッツバターだけを身につけていたそうです。 Lockwell We wish you all the best, Donny, and hope for your speedy recovery. In the meantime, I ll be taking over as chief anchor here at UNN. For UNN, I m Kate Lockwell. どうぞお大事に、ドニー、そして一刻も早い回復を祈ります。当面の間は、わたくしがUNNのメインキャスターを務めさせて頂きます。UNNより、ケイト・ロックウェルでした。 Lockwell Woo! Yes! Woo! ワォ!やったね!最高!(ざまぁみなさい!) ∵Raynor Raynor Never thought I d come back to this hell hole. この地獄の穴にまた戻ってくるなんて考えてもみなかったぜ。 Raynor The ash and lava hide all the blood that s been spilled here. ここで流れた血は灰と溶岩で全部隠れちまう。 Raynor Four years here and Kerrigan never even built a house? あれから四年も経ったってのにケリガンは家の一つも建ててねえのか? Raynor We re a long way from the nearest bar. 直近のバーまでどんだけあることやら。 ここを編集